//---------------------------------------------------------- // AUTOEXEC By Xsy //---------------------------------------------------------- // VIDEO SETTINGS //---------------- set vid_fullscreen "0" set gl_driver "opengl32" set gl_bitdepth "16" set gl_clear "1" set gl_swapinterval "0" set gl_monolightmap "0" set gl_pictip "12" set gl_picmip "10" set gl_modulate "1" set gl_detailtexturing "0" set gl_detailtexturingdistance "0" set gl_texturemode "GL_NEAREST" set gl_effectfill "500" set gl_dlightintensity "2" set gl_dynamic "1" set gl_flashblend "0" set gl_polyblend "0" set gl_skymip "10" set gl_ztrick "0" set gl_lightmap "0" set gl_cull "1" set gl_offsetunits "-2.0" set gl_offsetfactor "-2.0" set gl_ext_anisotropic "0" set gl_ext_multitexture "1" set gl_offsetunits "999" set gl_triplebuffer "1" set gl_finish "0" set gl_particle_size "40" set gl_particle_max_size "40" set gl_dither "1" set gl_keeptjunctions "1" set gl_overbright "1" set ghl_mip "10" set ghl_precache_verts "1" set ghl_light_method "0" set ghl_max_lights "3" set ghl_fast_lights "1" set ghl_specular "0" set ghl_no_texture_stack "0" set ghl_player_shadow "0" set ghl_shadows "0" set gl_s3_s3tc "1" set m_filter "0" set mskins_variety_limit "0" set mskins_expression_limit "0" set menu_nofullscreen "1" set menu_notruecolour "1" set m_yaw "0.005867" set m_pitch "0.0055" set m_filter "1" set use_mmx "0" set use_amd3d "1" set bob_pitch "0.000" set bob_roll "0.000" set bob_up "0.000" set runroll "0.000" set runpitch "0.000" set v_kickpitch "0.250" // Amount of View Pitch when hit set v_kickroll "0.250" // Amount of View Roll when hit set v_kicktime "0.250" // Duration of View Pitch and Roll when hit set r_iaf "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT" set r_isf "GL_COMPRESSED_RGB_S3TC_DXT1_EXT" set r_offsetfactor "-1" set r_offsetunits "-2" set r_showcluster "0" set r_shownormals "0" set r_skipBackEnd "0" set r_nolightcalc "0" set r_nocurves "0" set r_texturebits "0" set r_primitives "0" set r_warnings "0" set r_dynamic "1" set r_drawentities "1" set r_debugSurfaceUpdate "0" set r_measureOverdraw "0" set r_texturebits "0" set r_primitives "0" set rate "10000" set cl_lights "0" set cl_particles "0" set cl_freezequads "0" set cl_maxfps "150" set cl_minfps "0" set cl_footsteps "0" set cl_predict "1" set cl_predict_weapon "1" set cl_obit_filter "0.1" set cl_quads "1" set cl_anglespeedkey "2" set cl_pitchspeed "300" set cl_yawspeed "300" set cl_sidespeed "300" set cl_forwardspeed "300" set cl_upspeed "300" set cl_rollangle "2" set vid_fullscr "1" set fov "95" set hand "2" set stat_headshots "9999" set stat_nutshots "9999" set stat_throatshots "9999" set stat_gibs "9999" set health "9999" set armor "9999" set shotgun sv_aim "1" set con_notifytime "10" set tip_duration "11000" set con_maxlines "1024" set win_noaltenter "0" set win_noalttab "0" set sv_max_ghoul_mp "999" set skill "1" set ipxfix "1" set net_noipx "0" set net_noudp "0" set con_notifytime "10" set tip_duration "2500" set con_maxlines "1024" set s_a3d "0" set s_compression "0" set edgefriction "9999" [Makes you stop faster,i find] set gl_modulate "0.763571" set sv_airaccelerate "1500" set sv_rollspeed "5500" set hand "3" set vid_brightness "0.890714" set vid_contrast "0.470000" set vid_gamma "0.570000" set con_buffersize "95535" gl_ext_swapinterval 0 //lagkiller bind h alias +lag "set origrate $rate; rate 1;echo Lag killer;netgraph 0" bind h alias -lag "set rate $origrate; echo Rate: $rate;netgraph 1; echo Lag killed" // SOUND SETTINGS //---------------- set s_musicvolume "0" set s_primary "0" set s_musicenabled "0" // MISCALLEANOUS //--------------- set password "" set spectator_password "" set ai_maxcorpses "1" set cl_max_quads "50" set cl_max_debris "4" //set lookspring "1" //set lookstrafe "1" set crosshair "3" //set bestweap "safe" set logfile "0" set netgraph "1" set cl_gun "0" set cl_run "1" set cl_footsteps "1" set cl_subtitles "0" set win_noalttab "0" set win_noaltenter "0" set win_broken "1" set freelook "1" set shownames "1"