// AutoExec //ORIGINAL AUTOEXEC BY THOM & ZOOM, EDITED BY KRIZZ! set rate "20000" netgraph 1 password "player" spectator_password "specme" set rcon_password kankerpro set cl_lights "0" set cl_gun "0" set cl_maxfps "150" set cl_minfps "30" set cl_predict "1" set cl_predict_weapon "1" set cl_quads "1" set cl_maxihead "0,1" set cl_particles "0" set cl_max_quads "1" set cl_max_debris "8" set cl_backspeed "400" ? // Backward Speed set cl_bob "0.010" // Player View Bob set cl_bobcycle "0.750" // Bob Frequency set cl_bobup "0.500" // Amount of Movement to Trigger Bob set cl_obit_filter "0" set cl_anglespeedkey "9.5" set cl_pitchspeed "999" set cl_yawspeed "999" set cl_sidespeed "999" set cl_forwardspeed "999" set cl_upspeed "999" set cl_rollangle "2" // View Tilt Angle for Roll Motion set cl_rollspeed "200" // View Tilt Speed set cl_adaptive "0" // Time, Latency, FPS Display Off set cl_allowdownload "1" // Allow Downloads On set cl_allowupload "1" // Allow Uploads On set cl_download_ingame "0" // But not during the game set cl_cmdrate "40" // Commands Sent to Server (20 for Modem) set cl_gaitestimation "1" // Estimated Player Stepping Motion On set cl_himodels "1" // High Quality Models Off set cl_lb "0" // Client Side Blood Management Off set cl_lc "0" // Server-Side Lag Compensation Off set cl_lw "0" // Client Side Weapon Management Off set cl_nodelta "0" // Delta Compression Off set cl_nolerp "0" // Model Movement Prediction Off set cl_nopred "0" // Client Side Prediction Off set cl_pred_fraction "0.5" // Client Side Prediction Faction set cl_pred_link "1" // Client Side Prediction Link Value set cl_pred_maxtime "256" // Maximum Prediction Time set cl_predict_players "1" // Player Prediction On set cl_resend "2" // Maximum Packet Retries set cl_showfps "0" // No on screen FPS set cl_timeout "512" // Inactivity Time before Disconnect set cl_uprate "40" // Packets Requested from Server (20 for Modem) set gl_flashblend "0" set gl_swapinterval "0" set gl_ext_swapinterval "0" set gl_ztrick "1" // Ztrick On/Off set gl_cull "0" // Only Render Visible Objects set gl_displayrefresh "0" set gl_detailtexturing "0" set gl_pictip "10" set gl_picmip "10" set gl_driver "opengl32" set gl_effectfill "150" set gl_dlightintensity "2" set gl_bitdepth "16" set gl_lightmap "0" set gl_polyblend "0" set gl_ext_anisotropic "0" set gl_triplebuffer "1" set gl_fogverts "0" set gl_fogmode "0" set gl_fogverts "0" set gl_mode "6" set gl_detailtexturingdistance "0" set gl_dynamic "0" set gl_dither "1" // Enable Dithering set gl_keeptjunctions "1" // Collinear Vertexes On set gl_overbright "1" // Maximum Brightness On set gl_s3_s3tc "1" set gl_saturatelighting "1" set gl_driver "opengl32" set gl_modulate "1.164286" set gl_drawbuffer "GL_BACK" set gl_playermip "0" // Player Rendering Quality High set gl_polyoffset "4.0" // Decal Offset set gl_round_down "3" // Texture Size Rounding set gl_smoothmodels "1" // Model Smoothing On set gl_texsort "0" // Texture Sorting Off set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" // GL Texture Mode set gl_wateramp "0" // Amplified Waves Off set ghl_specular "0" set ghl_light_method "1" set ghl_mip "1" set ghl_no_texture_stack "1" set ghl_player_shadow "1" set ghl_obj_fog "0" set ghl_shadows "0" set ghl_shadow_dist "25" set ghl_shadow_tilt ".25" set ghl_shadow_darkness ".75" set ghl_shadow_dist "25" set ghl_shadow_tilt ".25" set vid_card "geforce" set vid_brightness "0.890714" set vid_contrast "0.770000" set vid_gamma "0.370000" set vid_fullscreen "1" set violence_ablood "1" // Standard Blood On set violence_agibs "0" // Standard Gibs Off set violence_hblood "1" // Extra Blood On set violence_hgibs "0" // Extra Gibs Off set bob_pitch "0.000" set bob_roll "0.000" set bob_up "0.000" set runroll "0.000" set runpitch "0.000" set v_kickpitch "0.250" // Amount of View Pitch when hit set v_kickroll "0.250" // Amount of View Roll when hit set v_kicktime "0.250" // Duration of View Pitch and Roll when hit set fx_maxdebrisonscreen "2" set fx_editsegment "0" set fx_edit "0" set fx_run "0" set fx_trail "0" set fx_collide "0" set fx_sound "null" set fx_partsub "1" set fx_graphic "1" set mskins_variety_limit "3" set mskins_expression_limit "3" set r_dynamic "0" // Dynamic Lighting On set r_decals "256" // Single Player Decals set r_drawviewmodel "1" // Weapon Model On set r_mirroralpha "0" // Reflective Surfaces Off set r_shadows "0" // Shadows Off set r_speeds "0" set s_mixahead "0.22" set cd_nocd "1" set use_mmx "1" set use_amd3d "1" set ai_maxcorpses "1" set fov "200" set texgamma "2.0" // Texture Gamma // Sound set _snd_mixahead "0.100" // Maximum Performance On set bgmvolume "0" // No CD Music set hisound "1" // High Quality Sound On set loadas8bit "0" // Eight Bit Sound Off set s_a3d "0" // A3D Off set s_eax "0" // EAX Off set s_reverb "0" // Reverb Off // Preferences set fov "90" // Field of Vision set hud_centerid "1" // Centre ID Display set hud_fastswitch "1" // Fast Weapon Selection set r_mmx "1" // MMX Support On set scr_conspeed "3000" // Console Speed set viewsize "120" // Visible Screen Area //WHEN USING XP,2000 or NT set this to 1 set ipxfix "1"