ChAoS Unlimited Fire Maps
Re: ChAoS Unlimited Fire Maps
https://youtu.be/f_9VRwXf_TQ?t=2" onclick="window.open(this.href);return false;
Re: ChAoS Unlimited Fire Maps
Currently the only way to tell the bases apart is the blue ladders may be. Red base to the right Blue to the left.
Still a lilbit of "lag" around the upper palm tree.
fast map eh!
V3 is on EURO Bastards as per ChAos
maplist
hcbunker/ chaos_dustarenav3/ gotcha2016/ chaos_rat
Still a lilbit of "lag" around the upper palm tree.
fast map eh!
V3 is on EURO Bastards as per ChAos
maplist
hcbunker/ chaos_dustarenav3/ gotcha2016/ chaos_rat
Re: ChAoS Unlimited Fire Maps
It's not lag. It's the way the palm tree is made with curvatures because ChAoS did not used the entity.Trekker wrote:Still a lilbit of "lag" around the upper palm tree.
On the other side. A way to "fix" this would be placing a box around it using "clip" as textures.
Re: ChAoS Unlimited Fire Maps
Yo ChAoS nice to see you alive and well!
Chaos Fighting Club for life yo
-ShadY
Chaos Fighting Club for life yo
-ShadY
Re: ChAoS Unlimited Fire Maps
Hi everybody,
Everybody i played with and had good times with, thanks !
I gonna quit SOF.
It hurts me to much to play or even build for this game...
Petra left me. Alone. I got nothing no more. See did not told me why.
I miss my kids, and grandkids... it hurts so much ...
Can not go on with this game. I learned to know her 8 years ago in this game...
Have a good life...
ChAoS
Everybody i played with and had good times with, thanks !
I gonna quit SOF.
It hurts me to much to play or even build for this game...
Petra left me. Alone. I got nothing no more. See did not told me why.
I miss my kids, and grandkids... it hurts so much ...
Can not go on with this game. I learned to know her 8 years ago in this game...
Have a good life...
ChAoS
Re: ChAoS Unlimited Fire Maps
To bad, I have send you a PM.
Hope you will still read that.
GL with relations & games and of course life.
Hope you will still read that.
GL with relations & games and of course life.
Re: ChAoS Unlimited Fire Maps
I've tried to learn more just by messing around with cvars. I didn't really find something unfortunately but two cvar kept my attention though.Sauron wrote:What wp/fp/gp/tx/lm/gt/tp/qp? same as quake's r_speedshots only less useful, cuz we get to guess...
Code: Select all
/wp: World Polygons (Sources from other sites tells how the engine sees)
/fp:
/gp: Ghoul P. (This completely turn "0" when I turn on the 'ghl_no_render' cvar)
/tx:
/lm:
/gt: Ghoul T. (This completely turn "0" when I turn on the 'ghl_no_render' cvar)
/tp:
/qp: Quads P. (This completely turn "0" when I turn off the 'cl_quads' cvar)
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