I installed SoF 5.1 community version. Everything was working fine untill i changed bitdepth in screen options (In sof) from 16 to 32. Now its windowed mode. Changing bitdepth and fullscreen to ON has no effect. Tips?
Running W7 64bit.
SoF 5.1 Com, fullscreen issue
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Re: SoF 5.1 Com, fullscreen issue
I believe the cvar for windowed mode is vid_fullscreen 1 so try putting it on 0 and see what happens
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Re: SoF 5.1 Com, fullscreen issue
If u dont use an autoexec make one with the fullscreen Cvars in it and the 32bit Cvar
Put it in base and user and delete config file in user folder Before u start sof
Put it in base and user and delete config file in user folder Before u start sof
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Joined: 23 Nov 2011, 13:55
Re: SoF 5.1 Com, fullscreen issue
dont know if it was because of it gl_displayrefresh 0, but after entering that i went in options, put fullscreen on YES and applied settings, this time it went in fullscreen mode, before it would just stay the same.
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Re: SoF 5.1 Com, fullscreen issue
You had window mode because your own custom autoexec doesn't work with your monitor.
"gl_displayrefresh" was the cause of it.
Also v5.1 comes with set gl_bitdepth "0" commandline--> ingame sof options would show "bitdepth: auto"
Your custom autoexec has put it on 16 instead.
In the readme of the community edition it says clearly to use autoexecs at your own risk.
"gl_displayrefresh" was the cause of it.
Also v5.1 comes with set gl_bitdepth "0" commandline--> ingame sof options would show "bitdepth: auto"
Your custom autoexec has put it on 16 instead.
In the readme of the community edition it says clearly to use autoexecs at your own risk.
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