5 v 5 Soldier of Fortune 1 CTF Tournament
Name & Registry Rule
- It is preferred if players use the name with which they were signed up by their clanleader.
- Players must be registered on the player list with their UAC ID Number. Unregistered players in a league match may result in a default match and penalties maybe incurred.
- Once a player is registered to a clan, he may only play for that team during the period of that season; unless the clan leaves the season.
- Individual players leaving clans may play for a clan struggling for active players following a poll.
Time rules
- Match day: Sunday 8pm UK, 9pm CET
- If a clan (in full or partially) does not show up 10 minutes after starting time, a default will be given to the opponent. Unless both clans agree on a rematch.
- Standard pause time: 5 minutes for each clan (may change if both clans agree).
- Standard wait time: 10 minutes (may change if both clans agree).
- For any issues during matches, the staff is available on msn
- Rematches: A clan with a full team on Sunday has preference when choosing a rematch date; any date within reason is usable. All SFL 2012 rules apply.
Server settings
- Phosphorus grenades disabled
- Infinate Ammo off
- Realistic damage on
- Bullet only
- Claymores disabled
- Flag drop disabled
- Teamchat only
Anti Cheat
All league match players must use UAC.
- Team with a player/s not using UAC - Default loss for both matches.
UAC screenshots and the Black Screenshot Fix
1: Players must produce a clear UAC screenshot
- Penalty: *Default loss
OR
2: Players have the option to not use the blackscreenshot fix but MUST record themselves instead and produce the correct working dm2 files within 24 hours of matches finishing.
- Penalty: *Default loss
OR
3: Both teams agree BEFORE the match to NOT record (UAC ON - Greyscreens ok)
*Default loss -
- Team breaking the rule that won the match: Default loss
- Team breaking the rule that lost the match: Default loss or the score as it was in the match - whichever is higher.
Match admins
- As a match admin you ensure the integrity of a league match.
- You will take screenshots of the end score + statistics (Preferably not in legoland settings and with readable scores)
- The game may not be paused while F.I.P. (Flag In Progress)
- In the event of a match admin not being available then a member of Staff acceptable to both teams may step in as admin.
Flaming
- Flaming during matches is not allowed.
Recorded Video
- No video recordings will be used solely as proof of cheating.
Penalties
Violation | Penalty |
Flag pass | -3 FFD |
Hacking | Permanent Ban |
Trickjumping | -2 FFD |
The total amount of FFD's will be deducted from the final flagcount.
Trickjumps
- Definition: Getting into/onto an area which is not meant to be accessible. ie; ontop or outside of the map.
- Jumps involving a 2nd player and/or the use of items are disallowed.
Defaults
Defaults
- 3 points + 4 flagcaps
Tied 1st Place
- When position 1 and 2 have the same amount of points, teams will play a final match.
Clanleader polls
- A majority of more than one needs to vote for the same choice to let a poll count.
- Polls concerning the outcome of a previous poll are not allowed without a valid reason (ie: Bug in AC discovered)
Voids
- Void matches are to be replayed at a time convenient to both teams. (SFL Rules apply)
- Not to be confused with disputed matches (common sense rulings)
- A disputed match may become a void match.
Rules will be updated and/or amended when the need occurs.
Download link to league settings dedicated.cfg and sofplus-cvars.cfg will be posted later.
Posted on behalf of SFL 2012 Staff
Thankyou.