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 : SOF1 Screenshots & Videos   Topic: Single player speedrun [Acadie's record]

Posted: 28 Jun 2019, 22:29 

Replies: 4
Views: 490

I don't know what it is so I guess you have your answer.

 : SOF1 Screenshots & Videos   Topic: Single player speedrun [Acadie's record]

Posted: 25 Jun 2019, 01:54 

Replies: 4
Views: 490

Here's my list of all the levels that I am currently holding with their fastest time. They are the result of levels that are done individually, NOT the whole game at once. I got into it after I found on speedrun.com, a program compatible with SoF1 to automatically start and stop your time externally...

 : Maps + map fixes   Topic: [Altenative fixes] SIB2, IRQ3a

Posted: 10 Jun 2019, 00:33 

Replies: 1
Views: 344

I made an edit because I forgot GER1 had an issue too. Your PADD on this one doesn't have to be at max which confuse me a bit more to know why it does that.

 : Maps + map fixes   Topic: [Altenative fixes] SIB2, IRQ3a

Posted: 07 Jun 2019, 02:55 

Replies: 1
Views: 344

A major bug will happen with these two maps when your PADD meter is at max (making too much noise). Your game will freeze for a moment and then crash without notice. After digging it, the bug turns out to be caused by one enemy in the map which is all the female enemies in SIB2 and one specific dog ...

 : Miscellaneous   Topic: Remove the annoying message /ROCKET_ENGINE/ENGINE2 not found

Posted: 22 Jan 2019, 17:02 

Replies: 1
Views: 213

This objects misc_uganda_rocket_engine figure to have history during the development time so to cut this short, our game is constantly searching for two skins while our game files only have one. This end to have a message displaying on the console saying that the game haven't found the 2nd skin. Gho...

 : Miscellaneous   Topic: [Release].os script decompiler v2.0 [LastUpdate:01/05]

Posted: 12 Jan 2019, 19:58 

Replies: 22
Views: 1919

I randomly came to this where sud2/outro.os has failed to decompile using v2.0 while v1.4 works fine. I ended up having a blank file.

sofos v2.0
Spoiler:

sofos v1.4
Spoiler:

 : Support & Troubleshooting   Topic: Expanding my maps list

Posted: 12 Jan 2019, 03:41 

Replies: 8
Views: 344

nottmoto wrote:
Quote:
- textures/RBAC/hks2.m32
- textures/RBAC/hksrules#3.m32

What map has these two textures?

hks_sniperchaos.bsp

It doesn't look like to be a mistake as I can see the path in QuArK too.
Spoiler:

 : Support & Troubleshooting   Topic: Expanding my maps list

Posted: 12 Jan 2019, 02:25 

Replies: 8
Views: 344

I have updated the list! - pics/sky/null.txt is most likely only 6 lines of "none" same here (1 line) - textures/sky/blood-sport512_dn.m32 I hope it wont cause trouble if I make one myself. @aztec2001 beta seems ctrl has it archived but can't download anymore think he locked it since Activ...

 : Support & Troubleshooting   Topic: Expanding my maps list

Posted: 12 Jan 2019, 00:05 

Replies: 8
Views: 344

- _RAPE_ME_.bsp --- R&B map but is it the real title? There is no map with that name in the R&B maps, but if you send me a pic of the map and I can tell you the real name if it is an R&B map. - BEA'S_PALACE.bsp - BEAS_MAGIC_ROUNDABOUT[R&B].bsp I have both of these maps and I will se...

 : Support & Troubleshooting   Topic: Expanding my maps list

Posted: 11 Jan 2019, 18:05 

Replies: 8
Views: 344

I didn't know the first one is being called hypnospace.

 : Support & Troubleshooting   Topic: Expanding my maps list

Posted: 11 Jan 2019, 17:20 

Replies: 8
Views: 344

I got this project the other day about having the most complete list of maps for my server. So far, I managed to have the maps on websites and myself with my archives. Now I am to a barrier where I still have missing files (like sounds/textures/etc.), maps that is crashing my server/client and some ...

 : Mixed Games Results   Topic: screens 2-12-2018

Posted: 09 Dec 2018, 22:01 

Replies: 11
Views: 761

tbh SoF seemed easier on low gfx, the bullets registered better, for me atleast. This is an example of a placebo effect and the strength in the human brain. You cant say white walls and black skins is the same as playing IRQ1 on the highest detail vs 5 with guard skin on. In a fast pace game its ju...

 : Mixed Games Results   Topic: screens 2-12-2018

Posted: 09 Dec 2018, 18:07 

Replies: 11
Views: 761

Fossil wrote:
tbh SoF seemed easier on low gfx, the bullets registered better, for me atleast.

This is an example of a placebo effect and the strength in the human brain.

 : General   Topic: Copyright Notice of Claimed Infringement

Posted: 15 Oct 2018, 18:02 

Replies: 2
Views: 483

I wish to understand more on what the notice is about and how you have received it. This speaks a lot with the Canadian law so I know I'm a part of the game.

 : General   Topic: Ctrl got asked to remove SoFplus Downloads by Activision.

Posted: 07 Oct 2018, 16:39 

Replies: 14
Views: 1351

Trekker wrote:
Has anyone tested
Code:
master.333networks.com
?


Looks good on my side.

 : General   Topic: Ctrl got asked to remove SoFplus Downloads by Activision.

Posted: 04 Oct 2018, 21:35 

Replies: 14
Views: 1351

Image

 : Support & Troubleshooting   Topic: Walking glitch

 Subject: Re: Walking glitch
Posted: 09 Sep 2018, 01:34 

Replies: 3
Views: 573

Just to make sure. Check your FPS rate with cl_showfps "1" . Things start to get weird like you say when the frame rate is getting very high (like 200+) and it keeps getting worse when it gets higher and higher. If ever it's the case of your FPS being too high. Make sure you have SofPlus i...

 : Support & Troubleshooting   Topic: Is it even possible to make SP maps?

Posted: 12 Jul 2018, 14:56 

Replies: 6
Views: 512

Sauron wrote:
I am curious as to what ainame "ecto" would do.


They work everywhere along with females. Without ainame, their voices will be defaulted with the nyc one.

 : Support & Troubleshooting   Topic: Is it even possible to make SP maps?

Posted: 11 Jul 2018, 20:02 

Replies: 6
Views: 512

The best to make something working is by the "ainame" in the worldspawn. Entering the SP map name (tsr1, sib3, ger4, etc.) will spawn those that we know in the map itself.

Some are non-existent in the final game. Deleted during their development times.

 : Miscellaneous   Topic: [Release].os script decompiler v2.0 [LastUpdate:01/05]

Posted: 26 Apr 2018, 17:08 

Replies: 22
Views: 1919

Found two more error and one of them is not well covered in the scripting documentation.doc 1. [ holding for <float> ] [ holding for <variable / float> ] I have no idea why this hasn't been explained correctly. Though, the variable must be a float number (as far I know). Maybe <float> meant to be a ...
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