Search found 167 matches

by d3nd3
25 Feb 2021, 05:19
Forum: Mapping Guides & Tools
Topic: [Release] Discovering texture flags used by old maps
Replies: 2
Views: 826

[Release] Discovering texture flags used by old maps

I recently tried to reproduce some animation type texture effects that I knew was possible because of seeing it in single-player and various custom maps from the past. I was naive on thinking that the m32 texture files are standalone information, separate from the final bsp. It turns out that the m3...
by d3nd3
18 Feb 2021, 20:43
Forum: Support & Troubleshooting
Topic: SoF native linux [Fix]
Replies: 0
Views: 1909

SoF native linux [Fix]

https://github.com/d3nd3/soflinux You can run on linux natively with this, bypassing WON authentication and joining 1.07f servers. Wine not needed. There is also an experiment server mode patch too, currently a bit bugger with some checksum on user commands and doesn't seem to have gamespy protocol...
by d3nd3
18 Feb 2021, 18:49
Forum: Support & Troubleshooting
Topic: Sof 1 CE on Ubuntu/Wine?
Replies: 29
Views: 7610

Re: Sof 1 CE on Ubuntu/Wine?

check out sof on linux if you're interested
https://www.sof1.org/viewtopic.php?f=16&t=4534" onclick="window.open(this.href);return false;
by d3nd3
12 Jan 2021, 04:14
Forum: Miscellaneous
Topic: [RELEASE]PlayerName/TeamIcon location bug fix[2021 VERSION2]
Replies: 2
Views: 3371

Re: [RELEASE]PlayerName/TeamIcon location bug fix[2021 VERSI

bump 2021 improved version, feedback welcome.
by d3nd3
21 Feb 2019, 03:06
Forum: Support & Troubleshooting
Topic: Pointers for making a simple mod?
Replies: 2
Views: 1916

Re: Pointers for making a simple mod?

ghoul/items/pick-ups/medkit/MEDKIT.ghb ghoul/items/pick-ups/medkit/FADE_MEDKIT.ghb texture is the .tga file in that directory both would have to be changed, fade is used for spawning sequence. Making your own model must be done with 3ds studio max r3, old version But it doesnt have the greatest comp...
by d3nd3
31 Jan 2019, 17:00
Forum: Miscellaneous
Topic: [RELEASE]PlayerName/TeamIcon location bug fix[2021 VERSION2]
Replies: 2
Views: 3371

[RELEASE]PlayerName/TeamIcon location bug fix[2021 VERSION2]

Ref_gl teamicon/player name position on screen fix version 2. Link attached + console message is no longer a feature Update 2021, this feature has been improved as many bugs were noticed with the previous one, where the position would not be accurate as expected. On widescreen is a bug where the pr...
by d3nd3
15 Jan 2019, 22:17
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v2.0 [LastUpdate:01/05]

@acadie Thanks for noticing this.

There was a major issue in my debug print function which is only noticeable in production version, so i never noticed it because i tested it never in this state lol. It seems to be solved.

I will post 2.1
by d3nd3
22 Jul 2018, 05:24
Forum: Mapping Guides & Tools
Topic: Trenchbroom: Quake 1 and 2 Editing
Replies: 7
Views: 2330

Re: Trenchbroom: Quake 1 and 2 Editing

I want to help out, but not sure where to begin. The idea looks interesting.
by d3nd3
01 May 2018, 01:15
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v1.8 [LastUpdate:08/05]

Thanks for the update, point 1 has been taken into consideration now. Many parts now can use variables before it did not support that. There might be still a few places its missed out. Let me know. <float> random from [min] to [max] On the random one, I dont see much problem here except for that i a...
by d3nd3
15 Apr 2018, 16:11
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v1.8 [LastUpdate:08/05]

Okay, I agree with you, I will fix it.
by d3nd3
15 Apr 2018, 15:16
Forum: Configuration files
Topic: Config tweak for more FPS
Replies: 4
Views: 3910

Re: Autoexec for more FPS

I guess if you are playing single player that server commands are still relevant.
by d3nd3
15 Apr 2018, 14:36
Forum: Configuration files
Topic: Config tweak for more FPS
Replies: 4
Views: 3910

Re: Autoexec for more FPS

ai_maxcorpses impacts server only ?
by d3nd3
15 Apr 2018, 14:29
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v1.8 [LastUpdate:08/05]

I was under the impression that "performing action" is not an optional part of that command. The Scripting documentation.doc suggests that. animate entity <variable> performing action <variable / value> And the SoF SDK also backs that up the way it extracts data. Can you describe further w...
by d3nd3
09 Apr 2018, 00:11
Forum: Support & Troubleshooting
Topic: Windows 10
Replies: 12
Views: 3994

Re: Windows 10

Navigate to user directory and look for sof.log, Open it and check what it says at the bottom.
Paste what it says here.
by d3nd3
08 Apr 2018, 23:27
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v1.7 [LastUpdate:08/05]

thanks guys, i'll update it more. Btw check out the readme file in the new version.
by d3nd3
07 Apr 2018, 22:17
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v1.2 BETA

@thanks acadie, @minato hehe, nice to see you're still around. @sauron .rds might be roff files, which are specific files for motion only during cinematics i believe. Haven't looked into it too much tho. Stick to .os files only please.

cheers.
by d3nd3
05 Apr 2018, 17:14
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v1.2 BETA

v1.3 released, Added new features, will decompile more scripts than before, less crashes etc.
by d3nd3
04 Apr 2018, 23:57
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v1 BETA

Updated 04/04/2018 23:50 v1.1 released with new feature for all math operation.
by d3nd3
04 Apr 2018, 19:49
Forum: Miscellaneous
Topic: [Release].os script decompiler v3.1 [LastUpdate:20/12/2023]
Replies: 28
Views: 10366

Re: [Release].os script decompiler v1 BETA

You'd need to write a script that can do that. CheaterSkeeter might release one soon cos he is interested in doing something similar, you could stay tuned for that i guess, or figure it out yourself with google. Edit. 1st argument to program is the input file, second argument is the output file, but...