Search found 658 matches

by Acadie
18 Apr 2023, 21:42
Forum: Maps + Map Fixes
Topic: [Release]Http Download Helper
Replies: 39
Views: 4829

Re: [Release]Http Download Helper

Trekker wrote: 18 Apr 2023, 20:34 feedback from anyone?

testing this.
Currently require Powershell 5 or above to unzip.
by Acadie
22 Mar 2023, 22:28
Forum: Sofplus
Topic: Display file cumulative bytes being downloaded
Replies: 0
Views: 1070

Display file cumulative bytes being downloaded

Display file cumulative bytes being downloaded Author : Acadie Description : Display the numbers of bytes that has been downloaded per second and at which rate when downloading a file. Extra : A new cvar cl_info_downloading has been added Possible value: 1 to turn on 0 to turn off Setup : Put the f...
by Acadie
01 Mar 2023, 19:09
Forum: Consoles & Menus
Topic: mdir: A file/directory listing
Replies: 0
Views: 953

mdir: A file/directory listing

mdir: A file/directory listing Author : Acadie Description : This menu who look similar to a windows command prompt will list your files and directories that are in your user folder. It is primary a file search without minimizing the game, but one can use to execute it if the game has a matching co...
by Acadie
28 Feb 2023, 20:27
Forum: Support & Troubleshooting
Topic: Sniper zoom - how to activate?
Replies: 2
Views: 416

Re: Sniper zoom - how to activate?

It's the Alternate Attack in the menu. Default is the mouse3 button and M
by Acadie
28 Feb 2023, 20:23
Forum: Consoles & Menus
Topic: svrlist: Quick method to display server list when connected
Replies: 2
Views: 307

svrlist: Quick method to display server list when connected

svrlist: Quick method to display server list when connected Author : Acadie Description : Display the server list when connected in a multiplayer game. To display the page, the command is svrlist This worked in mind with a bind key. E.g. bind ins svrlist Setup : Unzip and put this to SOF PLATINUM/b...
by Acadie
05 Feb 2023, 23:10
Forum: Configuration files
Topic: Sublime Text 3: Syntax highlighting for SOF1 (v20231113)
Replies: 3
Views: 982

Re: Sublime Text 3: Syntax highlighting for SOF1

Updated to V20230205 for the Sofplus function highlight. There's only 1 file to change which is ./sublime_sofplus_syntax/sofplus.sublime-syntax
by Acadie
21 Jan 2023, 23:50
Forum: Sofplus
Topic: Loadtime: A stopwatch to measure the map loading time
Replies: 0
Views: 1053

Loadtime: A stopwatch to measure the map loading time

Loadtime: A stopwatch to measure the map loading time Author : Acadie Description : When you connect to a server or enter the single player and you load the map, a stopwatch will count the time it takes to spawn in the map. Then it will print how long it took in second/milisecond. Setup : Unzip and...
by Acadie
21 Jan 2023, 20:00
Forum: Support & Troubleshooting
Topic: Adding bots to a costum maps
Replies: 11
Views: 1028

Re: Adding bots to a costum maps

Yes. Well, not just edit but actually create one.

You can find instructions with the commands and cvars in ./bot/readme.txt inside the pak2.pak
by Acadie
21 Jan 2023, 19:32
Forum: Support & Troubleshooting
Topic: Adding bots to a costum maps
Replies: 11
Views: 1028

Re: Adding bots to a costum maps

You need the waypoint file for them to work. These are the .wrs "file not found" you see in the console when you load the map. It is possible to build one using the built-in editor that exist in the game itself. However, since map maker never bothered to make them, the list is extensively ...
by Acadie
21 Jan 2023, 01:47
Forum: Sofplus
Topic: Emoticon font: Keyboard shortcut
Replies: 2
Views: 465

Re: Emoticon font: Keyboard shortcut

Small update.
  • Bug fix to how the commands are defined
  • Added the command 't' for team_say
  • Only use one function for all three command instead of one function per command
  • No convoluted way to install. Just put the .func file to SOF PLATINUM/user/sofplus/addons and it's done.
by Acadie
17 Jan 2023, 18:53
Forum: General
Topic: Quake 3 /Quake Live audio file
Replies: 6
Views: 755

Re: Quake 3 /Quake Live audio file

Worst case scenario. One could recreate a .pak from scratch by taking the files (and adjust the wav properties if needed for compatibility) from the games itself.
by Acadie
30 Dec 2022, 23:33
Forum: Maps + Map Fixes
Topic: Complete available maplist for CTF/CTB/CONTROL
Replies: 3
Views: 892

Re: Complete available maplist for CTF/CTB/CONTROL

I thought the link to the Github repository for the downloads would be enough, so I didn't know it was causing confusion. I guess I will update to make a direct download at when you click on the maps name.
by Acadie
30 Dec 2022, 04:43
Forum: Support & Troubleshooting
Topic: MOUSE PROBLEM
Replies: 5
Views: 707

Re: MOUSE PROBLEM

Only 1 option I can think of and this is probably not going to work. Open console Type m_filter If the value is 0 , set to 1 If the value is 1 , set to 0 If the solution doesn't work, it might simply be because you are not used to this change. At 150 FPS, you have smaller delay between frames which ...
by Acadie
27 Dec 2022, 19:33
Forum: Maps + Map Fixes
Topic: Complete available maplist for CTF/CTB/CONTROL
Replies: 3
Views: 892

Complete available maplist for CTF/CTB/CONTROL

Download for individual maps can be found here (including Deathmatch maps)   Preview screenshot for maps can be found here Capture The Flag [CTF] dm/-god-subway dm/007-stack dm/1irq dm/2010aka dm/8ab dm/[R&B]_motoskunk_ctf_{final} dm/[R&B]BARN_STORM dm/[r&b]courtside dm/[r&b]ctf_sui...
by Acadie
23 Dec 2022, 19:31
Forum: General
Topic: 'Speed Runners of Fortune'
Replies: 9
Views: 967

Re: 'Speed Runners of Fortune'

No this is a totally different thing.

Also, Dende never made a public statement about why SIB2 and IRQ3A crash.
by Acadie
23 Dec 2022, 19:27
Forum: Maps + Map Fixes
Topic: FIXED: blutkrieg (CTF flags)
Replies: 2
Views: 427

FIXED: blutkrieg (CTF flags)

FIXED: blutkrieg (CTF flags)
Author: Acadie
Description: The CTF flags were not properly set to be playable for CTF. This text file will fix it
Setup: Put this to: sofplus/spawn/fixed/dm/
by Acadie
18 Dec 2022, 02:18
Forum: General
Topic: 'Speed Runners of Fortune'
Replies: 9
Views: 967

Re: 'Speed Runners of Fortune'

I'm wondering now if its movement patterns, obviously on the MP side of things we strafe jump and have done for years including crouch jumping, I'm sceptical if it's a map run issue as opposed to a game breaking issue as the runners movement is less 'MP Fluid' (i shall call it) than an MP player mo...
by Acadie
17 Dec 2022, 18:51
Forum: General
Topic: 'Speed Runners of Fortune'
Replies: 9
Views: 967

Re: 'Speed Runners of Fortune'

Currently they're suffering from crashes on irq3a and sib2 however i cannot personally recreate these scenarios of crashes which is strange. I just don't crash at all however the sheer amount of AI loaded into each level, i wonder if it overflows due to the speed and the script spawn rate counterac...
by Acadie
16 Dec 2022, 23:29
Forum: General
Topic: 'Speed Runners of Fortune'
Replies: 9
Views: 967

Re: 'Speed Runners of Fortune'

Can't mentally handle Real Time Attack even if it's for watching someone. The pressure is overwhelming. I always been an Individual Level runner. I haven't reuploadeded my IL runs since my acc termination tho.
by Acadie
12 Dec 2022, 18:43
Forum: Sofplus
Topic: Sofplus server: Updated GeoIP database (GeoIP.dat)
Replies: 8
Views: 681

Re: Sofplus server: Updated GeoIP database (GeoIP.dat)

Evil4N wrote: 12 Dec 2022, 17:30 you being scammed bro. Just like how vitinetwork was faking their locations of SoF Servers :tongue:
But wont be scammed if the tracers used this DAT file. Here's the table and it clearly shows Germany from the IP range. Image