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Question about SoF models.

Posted: 15 Aug 2013, 20:23
by Nightstalker
I'd like to port models to another game. I'm experienced modeller, but I've never seen plugin or script for 3ds Max, only ghoul exporter, but I need importer.

Re: Question about SoF models.

Posted: 20 Aug 2013, 13:08
by ShocK
Dunno if anything of what you say applies here; reading a little of this though http://tf2.gamebanana.com/tuts/11114" onclick="window.open(this.href);return false; and the concept seems interesting.
tbh you've posted about 5 years too late, there's little interest nowadays - back to :ninja: mode, keep searching :)

Re: Question about SoF models.

Posted: 20 Aug 2013, 13:13
by Keifer
You should look for a Quake 2 importer, that's probably your best bet.

Re: Question about SoF models.

Posted: 20 Aug 2013, 14:20
by Nightstalker
.gpm and .md2 are different things.
I know how to port models, just what about Sof ones?

Re: Question about SoF models.

Posted: 23 Aug 2013, 18:57
by Nightstalker
Forgetting about models, I ported a map to Garry's mod.

Re: Question about SoF models.

Posted: 27 Jan 2014, 13:41
by Nightstalker
So does anybody knows how to import models to 3Ds Max?

Re: Question about SoF models.

Posted: 27 Jan 2014, 15:15
by Keifer
http://forum.tastyspleen.net/quake/inde ... ic=17252.0" onclick="window.open(this.href);return false;

Idk

Re: Question about SoF models.

Posted: 27 Jan 2014, 16:36
by Nightstalker
If it would have worked, there wouldn't be this topic.

Re: Question about SoF models.

Posted: 29 Jan 2014, 21:26
by Persian
Nope. Dno.

Re: Question about SoF models.

Posted: 30 Jan 2014, 03:50
by Keifer
Welp have fun.

Re: Question about SoF models.

Posted: 30 Jan 2014, 09:40
by Nightstalker
Persian wrote:Nope. Dno.
Well, I heard of SDK with all models which size was 2.7 GB, but all of the links are dead. Do you still have the models, Persian?

Re: Question about SoF models.

Posted: 01 Feb 2014, 21:35
by Persian
Dont have them, never had them. sorry.

Re: Question about SoF models.

Posted: 02 Feb 2014, 03:43
by Nightstalker
Well, then why do you have original viewmodel hands model on your sniper rifle?

Re: Question about SoF models.

Posted: 02 Feb 2014, 03:54
by Keifer
Because most SoF Modding is edited through .tga files not models.

Re: Question about SoF models.

Posted: 02 Feb 2014, 04:32
by Nightstalker
Keifer wrote:Because most SoF Modding is edited through .tga files not models.
Image
.tga files are textures, and this weapon has original hands.