have no clue if this is a solution or not...
there is an entity called worldspawn which has a key/value pair, key named "sky"
maybe this must be set to the sky you want?
Help with MAPPING requested
Posts: 740
Joined: 04 Feb 2012, 16:24
Joined: 04 Feb 2012, 16:24
Re: Help with MAPPING requested
rightclick on worldspawn(left in the used-items list) then specifics. then search for sky and see what it says irq or tokyo. Also in that list u see "message" there u can put the made by emirate console textEmirate wrote:I'm about to finish my map but there's just one more thing that bothers me...the sky.
I've set iraq/sky to my sky brushes but when I start the map the tokyo/sky is shown instead of the iraq/sky. Thefuq?
I've checked my used textures but the only sky texture is the one from iraq, so it's supposed to show the iraq/sky, bt it simply doesn't. Any sggestions? :mrgreen:
[Eƒ]Hù$óØ
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Joined: 24 Nov 2011, 18:28
Joined: 24 Nov 2011, 18:28
Re: Help with MAPPING requested
That wasn't too hard I was even wrong about the sky, it was ny...
thanks for the help fella's
thanks for the help fella's
Glory is temporary, pride is forever.
[EF]Emirate
[EF]Emirate
Posts: 195
Joined: 20 Jan 2012, 14:16
Joined: 20 Jan 2012, 14:16
Re: Help with MAPPING requested
mC>>d3nd3d3nd3 wrote:have no clue if this is a solution or not...
there is an entity called worldspawn which has a key/value pair, key named "sky"
maybe this must be set to the sky you want?
@ EMIRATE .. HELLO THANKS LIFE IS GOOD MY FRIEND, how's yours?? and where are my chinese brothers, ever hear from shinjinub?
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Joined: 19 Dec 2011, 21:35
Joined: 19 Dec 2011, 21:35
Posts: 2115
Joined: 24 Nov 2011, 18:28
Joined: 24 Nov 2011, 18:28
Re: Help with MAPPING requested
Sure, but just after I solved this problem
I keep getting this error form Quark: Map has no vis data.
Which causes incorrect sounds, like the delayed jumpingsounds, no explosions etc. The weird thing is this: When I make 1 base and build the map, it works perfectly. When I duplicate this base and mirror it (duplicate, y symmetry) and attach it to the first half of the map and I try to build the map, I get this error. It's kinda strange because it's the exact same base, only with different spawn points (which have nothing to do with this error, already tested it).
Anyone any ideas what might be the cause of this error?
I keep getting this error form Quark: Map has no vis data.
Which causes incorrect sounds, like the delayed jumpingsounds, no explosions etc. The weird thing is this: When I make 1 base and build the map, it works perfectly. When I duplicate this base and mirror it (duplicate, y symmetry) and attach it to the first half of the map and I try to build the map, I get this error. It's kinda strange because it's the exact same base, only with different spawn points (which have nothing to do with this error, already tested it).
Anyone any ideas what might be the cause of this error?
Glory is temporary, pride is forever.
[EF]Emirate
[EF]Emirate
Posts: 947
Joined: 21 Nov 2011, 18:55
Joined: 21 Nov 2011, 18:55
Posts: 2115
Joined: 24 Nov 2011, 18:28
Joined: 24 Nov 2011, 18:28
Re: Help with MAPPING requested
already done that, doesn't seem to be the problem. The weirdest thing is that I don't get the error before duplicating a base...Persian wrote:Try making a box around the map, perhaps it's a hole in the map?
Glory is temporary, pride is forever.
[EF]Emirate
[EF]Emirate
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