Ref_gl teamicon/player name position on screen fix version 2.Link attached + console message is no longer a featureUpdate 2021, this feature has been improved as many bugs were noticed with the previous one, where the position would not be accurate as expected.
On widescreen is a bug where the projection to screen calculation doesn't consider fov correctly.
instructions are also in the readme.txt fileINSTRUCTIONS: place this file in your sof folder alongside your sof.exe
Easiest way to edit launch options is by sending a shortcut to desktop and then
edit properties, target field.
launch sof with these command line options
You could also just put
in your autoexec.
CHANGELOG: TLDR No more glitching teamicons
- It used to only draw within a narrow fov , now its using fov used by client
- It still didn't function correctly in 4:3 ratio, but that is now fixed
Refer here for information how to change your FOV, how much you can see on screen.
https://sof1.megalag.org/sofplus/#fov is the highest.