Page 1 of 1

[RELEASE]PlayerName/TeamIcon location bug fix[2021 VERSION2]

Posted: 31 Jan 2019, 17:00
by d3nd3
Ref_gl teamicon/player name position on screen fix version 2.
Link attached + console message is no longer a feature
Update 2021, this feature has been improved as many bugs were noticed with the previous one, where the position would not be accurate as expected.

On widescreen is a bug where the projection to screen calculation doesn't consider fov correctly.
Image
instructions are also in the readme.txt file
INSTRUCTIONS:
place this file in your sof folder alongside your sof.exe

Easiest way to edit launch options is by sending a shortcut to desktop and then
edit properties, target field.

launch sof with these command line options

Code: Select all

SoF.exe +vid_ref teamicon
You could also just put

Code: Select all

vid_ref "teamicon"
in your autoexec.

CHANGELOG:
TLDR No more glitching teamicons
- It used to only draw within a narrow fov , now its using fov used by client
- It still didn't function correctly in 4:3 ratio, but that is now fixed

Refer here for information how to change your FOV, how much you can see on screen.
https://sof1.megalag.org/sofplus/#fov

Code: Select all

_sp_cl_vid_fov 111
is the highest.

Re: [RELEASE]PlayerName/TeamIcon location bug fix

Posted: 18 Feb 2019, 21:23
by Denial
Wow thank you for this! good work

Re: [RELEASE]PlayerName/TeamIcon location bug fix[2021 VERSI

Posted: 12 Jan 2021, 04:14
by d3nd3
bump 2021 improved version, feedback welcome.