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Autoexec - Sauron

Posted: 25 Aug 2015, 20:10
by Sauron
SauronAutoexec2015-Aug-25.zip
Image

Edit your shortcut to SoF.

Code: Select all

C:\YourSoFfolder\SoF.exe +return
This will open SoF in console and skip the Disclaimer/Intro.
or

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C:\YourSoFfolder\SoF.exe +menu join
This will open SoF in Serverlist menu and skip the Disclaimer/Intro.
+set console 1 is forced by SoFplus.


This is my own autoexec. which isn't necessarily for Legoland or High graphics.
The way it is setup as is, Everything on low expect skin/texture quality. (Notice in the video the flag/skins)
init.cfg is just for fun/clean up for console.

This will require some editing form your part, gl_mode etc.
Hopefully this will make it easier for other players to make there own tweaks.
Since it is a major pain in the ass to figure out some commands trough looking at what changed if i set/reset this cvar?
There is a tag "//Lagfest / fpsfixes" those settings will make fps drop.(sometimes over time)Check fps with cl_showfps 15. others won't do.

Also if you are one of the players that has reset problems you could dump you current/config.cfg in user & rename it to config2015.cfg & edit autoexec.cfg & init.cfg accordingly. (removing //)

ImageImageImageImage


Remember this might work great on my pc, it might not be the case for you.
My gpu is "AMD Radeon HD 7800 Series"

If you have any problems, I am willing to help.*
*just don't bash my work when asking for help.
Not responsible for your ass not making backups. How to in my Signature.
SauronAutoexec2015-Aug-25.zip
Fixed screenshots not working.

Re: Autoexec - Sauron

Posted: 26 Aug 2015, 10:10
by TotalitioN
Why is gl_drawmode 1 in ur autoexec ?

Re: Autoexec - Sauron

Posted: 26 Aug 2015, 11:06
by Sauron
Load Multiplayer does it work? / Load Singleplayer does it work?
I've tested this loads of times & it stays 0 if used online.
2015-08-26_093701_169.png
2015-08-23_133750_992.png

Re: Autoexec - Sauron

Posted: 26 Aug 2015, 14:24
by Fossil
used it and now i cant login to my email.

watch out guys

Re: Autoexec - Sauron

Posted: 26 Aug 2015, 17:29
by TotalitioN
Thougt people Will Get kicked with drawmode 1 ..

Re: Autoexec - Sauron

Posted: 26 Aug 2015, 19:47
by Sauron
Well if you read the console of that screenshot I posted it isn't exactly on 1 now is it.
Fist I check what value gl_drawmode is once in a server after that console states it is on 0, I try setting it to 1 and doing a vid_restart.
which afterwards I once more check the value of gl_drawmode.

added "Serverlist in console & 'Quick' check/connect."

Re: Autoexec - Sauron - Quick check/connect + Console server

Posted: 21 Nov 2015, 16:44
by Sauron
Image

Per frame.
http://imgur.com/a/HRDU7




add a line at the bottom in autoexec.cfg or Init.cfg

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sp_sc_exec_file serverlist.cfg
this will get outdated and needs updating once servers change ip's/name's
All well and done,at startup console should look something like this.
serverlist.cfg
serverlist2018update.png
serverlistconsole.png


https://www.youtube.com/watch?v=cKmB7ma ... utu.be&t=2" onclick="window.open(this.href);return false;

X

Posted: 22 Nov 2015, 00:48
by 4hm3d
GJ. :clap:

Re: Autoexec - Sauron - Drivers Fix

Posted: 22 Mar 2016, 16:50
by Sauron
If these values below are changed SoF1 will load "Drivers" from pak0.pak these settings will be loaded after vid_restart.
(SoF checks if the files exist in user if they don't it uses pak0.pak)
Default cpu-/memory-/alldefs.cfg could conflict with some settings already defined in autoexec check the image for the affected settings.
SoF cpu memory.jpg
set cpu_memory_level "0"
0 = exec Memory0.cfg (doesn't exist, will still work if user/drivers/Memory1.cfg is created.)
1 = exec Memory1.cfg
etc.

set cpu_speed_level "0"
0 = exec cpu0.cfg (doesn't exist, will still work if user/drivers/cpu0.cfg is created.)
1 = exec cpu1.cfg (doesn't exist, will still work if user/drivers/cpu1.cfg is created.)
etc.
How to fix this?
SoF-Driver-cfg-user.zip
Download the zip and extract in the folder where sof.exe is. or drag and drop the drivers folder in user map.
Check what default settings you want in cpu-/memory-/0.cfg
Srn-cpu0memory0.jpg
(These "cpu_" commands aren't in my autoexec dough)

-Edit-2019
geforce.cfg
Since I had been using a AMD card I never noticed that geforce.cfg will also work with modern cards...

Re: Autoexec - Sauron

Posted: 23 Mar 2016, 18:42
by Fossil
Thought i install SoF and play a game so i decided to download Saurons config. i passed out and woke up with a bleeding anus.

Watch out guys

Re: Autoexec - Sauron

Posted: 23 Mar 2016, 22:08
by Trekker
Just turn Gore and violence off and try to stay away from Greek servers and/ or players.

Remeber, if you stay off SoF long enough, you'd be, "born again virgin"!

Re: Autoexec - Sauron

Posted: 23 Mar 2016, 22:54
by Ademk
Trekker wrote:Just turn Gore and violence off and try to stay away from Greek servers and/ or players.

Remeber, if you stay off SoF long enough, you'd be, "born again virgin"!

Post my demo trekker, want to check it.

Re: Autoexec - Sauron

Posted: 23 Mar 2016, 23:19
by Trekker
I screwed up, after recording started I kept changing players I thinks.
I can't even open it myself! (happens with some demos I record!!!)

I'll pm it to you.

Re: Autoexec - Sauron

Posted: 23 Mar 2016, 23:31
by Ademk
Trekker wrote:I screwed up, after recording  started I kept changing players I thinks.
I can't even open it myself! (happens with some demos I record!!!)

I'll pm it to you.

put it here on forum

Re: Autoexec - Sauron

Posted: 30 Mar 2016, 11:28
by Sauron
If some settings are 0 and you go to the video/scale menu some will reset.

youtube.com/watch?v=v6hceukQicE

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Console initialized.
]/gl_detailtexturingdistance 
"gl_detailtexturingdistance" is "0"
]/gl_effectfill 
"gl_effectfill" is "0"
]/cl_max_quads 
"cl_max_quads" is "0"
]menu scale
Value of gl_detailtexturingdistance changed to 150 
Value of gl_effectfill changed to 100 
Value of cl_max_quads changed to 64 
]sp_sc_exec_file 2
Value of gl_detailtexturingdistance changed to -150
Value of gl_effectfill changed to 1
Value of cl_max_quads changed to 0

Re: Autoexec - Sauron

Posted: 30 Mar 2016, 17:54
by Ademk
nub sauron alsnog pak ik je 10-0

Re: Autoexec - Sauron

Posted: 29 Jul 2017, 13:12
by Sauron
Since many old AE have commands in them that have zero shits to do with SoF I wanted to see what the damage was for the most popular ones.
This was a quick scan through them only, as you can see loads of commands are either form Quake 2/3/Halve Life/Heretic/Cs 1.6 etc..

Error's are marked in red, some are double or non-existing commands or out of range (ghl_shadows)
The more red in the AE the more crappy bullshit command will be added and loaded for nothing.


Source: http://www.sof1.org/viewtopic.php?f=83&t=201" onclick="window.open(this.href);return false;

Dutch.cfg
cfg wrote: set cd_nocd "1"
set bob_pitch "0"
set bob_roll "0"
set bob_up "0"
set rate "10000"
set ghl_pre_cull "0"
set ghl_gllight_max_lights "1"
set ghl_max_lights "1"
set cl_minfps "0"
set cl_maxfps "150"
set cl_forwardspeed "360"
set cl_sidespeed "360"
set cl_upspeed "360"
set cl_anglespeedkey "360"
set cl_pitchspeed "360"
set cl_yawspeed "360"
set cl_sidespeed "360"
set cl_forwardspeed "360"
set cl_timeout "9999"
set cl_yawspeed "999"
set gl_picmip "10"
set gl_pictip "10"
set gl_flashblend "0"
set cl_particles "0"
set gl_ext_swapinterval "0"
set gl_dynamic "1"
set gl_cull "1"
set s_mixahead "0.22"
set ghl_shadows "0"
set use_mmx "1"
set ipxfix "0"
set use_amd3d "1"
set netgraph "0"
set ghl_specular 0
set gl_detailtexturing 0
set ghl_light_method 1
set ghl_mip 10
set gl_effectfill 1 // 0
set ghl_no_texture_stack 0
set mskins_variety_limit 3
set mskins_expression_limit 3
set s_khz 22
set gl_dlightintensity 2
set ghl_shadows 10
set ai_maxcorpses 2
set cl_max_quads 2
set cl_max_debris 2
set fx_maxdebrisonscreen 1
set win_broken 1
set graphsize 9999
set graphwidth 1
set graphshift 0
set graphscale 2
set cl_gun 0
set gl_modulate 3
set ghl_light_multiply 2
con_maxlines "2000"
gl_clear 1
set password player
set spectator_password specme






xsy.cfg
cfg wrote://----------------------------------------------------------
// AUTOEXEC By Xsy
//----------------------------------------------------------

// VIDEO SETTINGS
//----------------


set vid_fullscreen "0"
set gl_driver "opengl32"
set gl_bitdepth "16"
set gl_clear "1"
set gl_swapinterval "0"
set gl_monolightmap "0"
set gl_pictip "12"
set gl_picmip "10"
set gl_modulate "1"
set gl_detailtexturing "0"
set gl_detailtexturingdistance "0"
set gl_texturemode "GL_NEAREST"
set gl_effectfill "500"
set gl_dlightintensity "2"
set gl_dynamic "1"
set gl_flashblend "0"
set gl_polyblend "0"
set gl_skymip "10"
set gl_ztrick "0"
set gl_lightmap "0"
set gl_cull "1"
set gl_offsetunits "-2.0"
set gl_offsetfactor "-2.0"
set gl_ext_anisotropic "0"
set gl_ext_multitexture "1"
set gl_offsetunits "999"
set gl_triplebuffer "1"
set gl_finish "0"
set gl_particle_size "40"
set gl_particle_max_size "40"
set gl_dither "1"
set gl_keeptjunctions "1"
set gl_overbright "1"

set ghl_mip "10"
set ghl_precache_verts "1"
set ghl_light_method "0"
set ghl_max_lights "3"
set ghl_fast_lights "1"
set ghl_specular "0"
set ghl_no_texture_stack "0"
set ghl_player_shadow "0"
set ghl_shadows "0"
set gl_s3_s3tc "1"
set m_filter "0"
set mskins_variety_limit "0"
set mskins_expression_limit "0"
set menu_nofullscreen "1"
set menu_notruecolour "1"
set m_yaw "0.005867"
set m_pitch "0.0055"
set m_filter "1"
set use_mmx "0"
set use_amd3d "1"
set bob_pitch "0.000"
set bob_roll "0.000"
set bob_up "0.000"
set runroll "0.000"
set runpitch "0.000"
set v_kickpitch "0.250" // Amount of View Pitch when hit
set v_kickroll "0.250" // Amount of View Roll when hit
set v_kicktime "0.250" // Duration of View Pitch and Roll when hit

set r_iaf "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"
set r_isf "GL_COMPRESSED_RGB_S3TC_DXT1_EXT"
set r_offsetfactor "-1"
set r_offsetunits "-2"
set r_showcluster "0"
set r_shownormals "0"
set r_skipBackEnd "0"
set r_nolightcalc "0"
set r_nocurves "0"
set r_texturebits "0"
set r_primitives "0"

set r_warnings "0"
set r_dynamic "1"
set r_drawentities "1"
set r_debugSurfaceUpdate "0"
set r_measureOverdraw "0"
set r_texturebits "0"
set r_primitives "0"

set rate "10000"
set cl_lights "0"
set cl_particles "0"
set cl_freezequads "0"
set cl_maxfps "150"
set cl_minfps "0"
set cl_footsteps "0"
set cl_predict "1"
set cl_predict_weapon "1"
set cl_obit_filter "0.1"
set cl_quads "1"
set cl_anglespeedkey "2"
set cl_pitchspeed "300"
set cl_yawspeed "300"
set cl_sidespeed "300"
set cl_forwardspeed "300"
set cl_upspeed "300"
set cl_rollangle "2"
set vid_fullscr "1"
set fov "95"
set hand "2"
set stat_headshots "9999"
set stat_nutshots "9999"
set stat_throatshots "9999"
set stat_gibs "9999"
set health "9999"
set armor "9999"
set shotgun sv_aim "1"

set con_notifytime "10"
set tip_duration "11000"
set con_maxlines "1024"
set win_noaltenter "0"
set win_noalttab "0"
set sv_max_ghoul_mp "999"
set skill "1"
set ipxfix "1"
set net_noipx "0"
set net_noudp "0"
set con_notifytime "10"
set tip_duration "2500"
set con_maxlines "1024"
set s_a3d "0"
set s_compression "0"
set edgefriction "9999" [Makes you stop faster,i find]
set gl_modulate "0.763571"
set sv_airaccelerate "1500"
set sv_rollspeed "5500"
set hand "3"

set vid_brightness "0.890714"
set vid_contrast "0.470000"
set vid_gamma "0.570000"
set con_buffersize "95535"
gl_ext_swapinterval 0

//lagkiller
bind h alias +lag "set origrate $rate; rate 1;echo Lag killer;netgraph 0"
bind h alias -lag "set rate $origrate; echo Rate: $rate;netgraph 1; echo Lag killed"



// SOUND SETTINGS
//----------------

set s_musicvolume "0"
set s_primary "0"
set s_musicenabled "0"


// MISCALLEANOUS
//---------------

set password ""
set spectator_password ""
set ai_maxcorpses "1"
set cl_max_quads "50"
set cl_max_debris "4"
//set lookspring "1"
//set lookstrafe "1"
set crosshair "3"
//set bestweap "safe"
set logfile "0"
set netgraph "1"
set cl_gun "0"
set cl_run "1"
set cl_footsteps "1"
set cl_subtitles "0"
set win_noalttab "0"
set win_noaltenter "0"
set win_broken "1"
set freelook "1"
set shownames "1"




Thom & Zoom
cfg wrote:// AutoExec
//ORIGINAL AUTOEXEC BY THOM & ZOOM, EDITED BY KRIZZ!




set rate "20000"
netgraph 1
password "player"
spectator_password "specme"

set rcon_password kankerpro
set cl_lights "0"
set cl_gun "0"
set cl_maxfps "150"
set cl_minfps "30"
set cl_predict "1"
set cl_predict_weapon "1"
set cl_quads "1"
set cl_maxihead "0,1"
set cl_particles "0"
set cl_max_quads "1"
set cl_max_debris "8"
set cl_backspeed "400" ? // Backward Speed
set cl_bob "0.010" // Player View Bob
set cl_bobcycle "0.750" // Bob Frequency
set cl_bobup "0.500" // Amount of Movement to Trigger Bob

set cl_obit_filter "0"
set cl_anglespeedkey "9.5"
set cl_pitchspeed "999"
set cl_yawspeed "999"
set cl_sidespeed "999"
set cl_forwardspeed "999"
set cl_upspeed "999"
set cl_rollangle "2" // View Tilt Angle for Roll Motion
set cl_rollspeed "200" // View Tilt Speed
set cl_adaptive "0" // Time, Latency, FPS Display Off
set cl_allowdownload "1" // Allow Downloads On
set cl_allowupload "1" // Allow Uploads On
set cl_download_ingame "0" // But not during the game
set cl_cmdrate "40" // Commands Sent to Server (20 for Modem)
set cl_gaitestimation "1" // Estimated Player Stepping Motion On
set cl_himodels "1" // High Quality Models Off
set cl_lb "0" // Client Side Blood Management Off
set cl_lc "0" // Server-Side Lag Compensation Off
set cl_lw "0" // Client Side Weapon Management Off
set cl_nodelta "0" // Delta Compression Off
set cl_nolerp "0" // Model Movement Prediction Off
set cl_nopred "0" // Client Side Prediction Off
set cl_pred_fraction "0.5" // Client Side Prediction Faction
set cl_pred_link "1" // Client Side Prediction Link Value
set cl_pred_maxtime "256" // Maximum Prediction Time
set cl_predict_players "1" // Player Prediction On
set cl_resend "2" // Maximum Packet Retries

set cl_showfps "0" // No on screen FPS
set cl_timeout "512" // Inactivity Time before Disconnect
set cl_uprate "40" // Packets Requested from Server (20 for Modem)



set gl_flashblend "0"
set gl_swapinterval "0"
set gl_ext_swapinterval "0"
set gl_ztrick "1" // Ztrick On/Off
set gl_cull "0" // Only Render Visible Objects
set gl_displayrefresh "0"
set gl_detailtexturing "0"
set gl_pictip "10"
set gl_picmip "10"
set gl_driver "opengl32"
set gl_effectfill "150"
set gl_dlightintensity "2"
set gl_bitdepth "16"
set gl_lightmap "0"
set gl_polyblend "0"
set gl_ext_anisotropic "0"
set gl_triplebuffer "1"
set gl_fogverts "0"
set gl_fogmode "0"
set gl_fogverts "0"
set gl_mode "6"
set gl_detailtexturingdistance "0"
set gl_dynamic "0"
set gl_dither "1" // Enable Dithering
set gl_keeptjunctions "1" // Collinear Vertexes On
set gl_overbright "1" // Maximum Brightness On

set gl_s3_s3tc "1"
set gl_saturatelighting "1"
set gl_driver "opengl32"
set gl_modulate "1.164286"
set gl_drawbuffer "GL_BACK"
set gl_playermip "0" // Player Rendering Quality High
set gl_polyoffset "4.0" // Decal Offset
set gl_round_down "3" // Texture Size Rounding
set gl_smoothmodels "1" // Model Smoothing On
set gl_texsort "0" // Texture Sorting Off
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" // GL Texture Mode
set gl_wateramp "0" // Amplified Waves Off



set ghl_specular "0"
set ghl_light_method "1"
set ghl_mip "1"
set ghl_no_texture_stack "1"
set ghl_player_shadow "1"
set ghl_obj_fog "0"
set ghl_shadows "0"
set ghl_shadow_dist "25"
set ghl_shadow_tilt ".25"
set ghl_shadow_darkness ".75"
set ghl_shadow_dist "25"
set ghl_shadow_tilt ".25"


set vid_card "geforce"
set vid_brightness "0.890714"
set vid_contrast "0.770000"
set vid_gamma "0.370000"
set vid_fullscreen "1"
set violence_ablood "1" // Standard Blood On
set violence_agibs "0" // Standard Gibs Off
set violence_hblood "1" // Extra Blood On
set violence_hgibs "0" // Extra Gibs Off


set bob_pitch "0.000"
set bob_roll "0.000"
set bob_up "0.000"
set runroll "0.000"
set runpitch "0.000"
set v_kickpitch "0.250" // Amount of View Pitch when hit
set v_kickroll "0.250" // Amount of View Roll when hit
set v_kicktime "0.250" // Duration of View Pitch and Roll when hit



set fx_maxdebrisonscreen "2"
set fx_editsegment "0"
set fx_edit "0"
set fx_run "0"
set fx_trail "0"
set fx_collide "0"
set fx_sound "null"
set fx_partsub "1"
set fx_graphic "1"


set mskins_variety_limit "3"
set mskins_expression_limit "3"

set r_dynamic "0" // Dynamic Lighting On
set r_decals "256" // Single Player Decals
set r_drawviewmodel "1" // Weapon Model On
set r_mirroralpha "0" // Reflective Surfaces Off
set r_shadows "0"
// Shadows Off
set r_speeds "0"


set s_mixahead "0.22"
set cd_nocd "1"
set use_mmx "1"
set use_amd3d "1"
set ai_maxcorpses "1"
set fov "200"
set texgamma "2.0" // Texture Gamma

// Sound
set _snd_mixahead "0.100" // Maximum Performance On
set bgmvolume "0" // No CD Music
set hisound "1" // High Quality Sound On

set loadas8bit "0" // Eight Bit Sound Off
set s_a3d "0" // A3D Off
set s_eax "0" // EAX Off
set s_reverb "0" // Reverb Off

// Preferences
set fov "90" // Field of Vision
set hud_centerid "1" // Centre ID Display
set hud_fastswitch "1" // Fast Weapon Selection
set r_mmx "1" // MMX Support On
set scr_conspeed "3000" // Console Speed
set viewsize "120" // Visible Screen Area

//WHEN USING XP,2000 or NT set this to 1
set ipxfix "1"





Source: http://www.sof1.org/viewtopic.php?f=83&t=3221" onclick="window.open(this.href);return false;
Rainys 2003
auto.cfg
cfg wrote:echo " ________________________________________"
echo "| |"
echo "|Execing RaInY's autoexec.....©2003 RaInY|"
echo "|________________________________________|"
set cl_maxfps "150"
set cl_minfps "5"
set cl_predict "1"
set cl_predict_weapon "1"
set gl_flashblend "0"
set cl_particles "0"
set gl_ext_swapinterval "0"
set gl_dynamic "0"
set gl_ztrick "0"
set gl_cull "1"
set s_mixahead "0.22"
set cd_nocd "1"
set bob_pitch "0.000"
set bob_roll "0.000"
set bob_up "0.000"
set runroll "0.000"
set runpitch "0.000"

set gl_cull "1"
set cl_predict "1"
set cl_predict_weapon "1"
set cl_particles "0"
set ghl_player_shadow "0"
set ghl_shadows "0"
set gl_effectfill "2221.428467"
set gl_detailtexturing "0"
set gl_ext_anisotropic "0"
set shownames "1"
set freelook "1"
set cl_run "1"
set m_filter "1"
set gl_lightmap "0"
set gl_polyblend "0"
set gl_dynamic "0"
set gl_flashblend "0"
set gl_triplebuffer 1
set ghl_shadows "0"
set use_mmx "1"
set ipxfix "1"
set use_amd3d "1"
set netgraph "1"
set ghl_specular "0"
set gl_detailtexturing "0"
set gl_pictip "4"
set gl_picmip "4"
set ghl_light_method "0"
set ghl_mip "3"
set gl_effectfill "500"
set ghl_no_texture_stack "0"
set mskins_variety_limit "0"
set mskins_expression_limit "0"
set s_khz "22"
set s_loadas8bit "0"
set ghl_shadows "0"
set ai_maxcorpses "1"
set cl_max_quads "269.714294"
set cl_max_debris "8"
set fx_maxdebrisonscreen "2"
set gl_bitdepth "16"
set menu_nofullscreen "1"
set menu_notruecolour "1"
set win_broken "1"
set win_noaltenter "0"
set win_noalttab "0"
set rate "20000"
set cl_gun "0"
cl_obit_filter "0"
cl_anglespeedkey "9.5"
cl_pitchspeed "999"
cl_yawspeed "999"
cl_sidespeed "999"
cl_forwardspeed "999"
cl_upspeed "999"
set cl_gun "0"
set netgraph 1
set gl_dlightintensity "2"
gl_swapinterval 0
gl_ext_swapinterval 0
sp_sc_on_change _sp_cl_info_state "sp_sc_exec_file record_if.cfg"
sp_sc_on_change rec "sp_sc_exec_file record_start_stop.cfg"
add rec 0

Re: Autoexec - Sauron

Posted: 29 Jul 2017, 18:04
by Acadie
Here's more cvars that are non existent.

Code: Select all

cl_particles
cl_maxihead
cl_backspeed
gl_polyblend
gl_polyoffset
gl_triplebuffer
gl_playermip
hud_centerid
hud_fastswitch
menu_nofullscreen
menu_notruecolour
r_decals
r_drawviewmodel
s_a3d
s_compression
s_reverb
btw, "cd_nocd" is correct as it is.

Re: Autoexec - Sauron

Posted: 15 Aug 2017, 09:56
by Emirate
set health "9999"
set armor "9999"
set shotgun sv_aim "1"
These are just for cheats. Maker pls confirm

Re: Autoexec - Sauron

Posted: 15 Aug 2017, 12:39
by Sauron

Code: Select all

cd_nocd 
Is either for playing music through cd-rom drive or don't prompt for SoF1-CD, crack-ish thing?
Which shouldn't be needed with SoFplus.

Code: Select all

set health 9999
set armor 9999
I think its for SP only, also I believe it is write protected anyway.
Regardless what is the point just put heretic on.

with

Code: Select all

 "sv_*" 
I would assume it is a server cvar.
Aiming server whut?