Page 1 of 2
Autoexec - Sauron
Posted: 25 Aug 2015, 20:10
by Sauron
Edit your shortcut to SoF.
This will open SoF in console and skip the Disclaimer/Intro.
or
Code: Select all
C:\YourSoFfolder\SoF.exe +menu join
This will open SoF in Serverlist menu and skip the Disclaimer/Intro.
+set console 1 is forced by SoFplus.
This is my own autoexec. which isn't necessarily for Legoland or High graphics.
The way it is setup as is, Everything on low expect skin/texture quality. (Notice in the video the flag/skins)
init.cfg is just for fun/clean up for console.
This will require some editing form your part, gl_mode etc.
Hopefully this will make it easier for other players to make there own tweaks.
Since it is a major pain in the ass to figure out some commands trough looking at what changed if i set/reset this cvar?
There is a tag "//Lagfest / fpsfixes" those settings will make fps drop.(sometimes over time)
Check fps with cl_showfps 15. others won't do.
Also if you are one of the players that has reset problems you could dump you current/config.cfg in user & rename it to config2015.cfg & edit autoexec.cfg & init.cfg accordingly. (removing //)
Remember this might work great on my pc, it might not be the case for you.
My gpu is "AMD Radeon HD 7800 Series"
If you have any problems, I am willing to help.*
*just don't bash my work when asking for help.
Not responsible for your ass not making backups. How to in my Signature.
Fixed screenshots not working.
Re: Autoexec - Sauron
Posted: 26 Aug 2015, 10:10
by TotalitioN
Why is gl_drawmode 1 in ur autoexec ?
Re: Autoexec - Sauron
Posted: 26 Aug 2015, 11:06
by Sauron
Load Multiplayer does it work? / Load Singleplayer does it work?
I've tested this loads of times & it stays 0 if used online.
- gl_drawmode 0/1
online no workie offline workie.
Re: Autoexec - Sauron
Posted: 26 Aug 2015, 14:24
by Fossil
used it and now i cant login to my email.
watch out guys
Re: Autoexec - Sauron
Posted: 26 Aug 2015, 17:29
by TotalitioN
Thougt people Will Get kicked with drawmode 1 ..
Re: Autoexec - Sauron
Posted: 26 Aug 2015, 19:47
by Sauron
Well if you read the console of that screenshot I posted it isn't exactly on 1 now is it.
Fist I check what value gl_drawmode is once in a server after that console states it is on 0, I try setting it to 1 and doing a vid_restart.
which afterwards I once more check the value of gl_drawmode.
added "Serverlist in console & 'Quick' check/connect."
Re: Autoexec - Sauron - Quick check/connect + Console server
Posted: 21 Nov 2015, 16:44
by Sauron
Per frame.
http://imgur.com/a/HRDU7
add a line at the bottom in autoexec.cfg or Init.cfg
this will get outdated and needs updating once servers change ip's/name's
All well and done,at startup console should look something like this.
- serverlist.cfg
- Updated. 26-February-2018
Serverlist in console & 'Quick' check/connect. - (3.07 KiB) Downloaded 218 times
https://www.youtube.com/watch?v=cKmB7ma ... utu.be&t=2" onclick="window.open(this.href);return false;
X
Posted: 22 Nov 2015, 00:48
by 4hm3d
GJ.
Re: Autoexec - Sauron - Drivers Fix
Posted: 22 Mar 2016, 16:50
by Sauron
If these values below are changed SoF1 will load "Drivers" from pak0.pak these settings will be loaded after vid_restart.
(SoF checks if the files exist in user if they don't it uses pak0.pak)
Default cpu-/memory-/alldefs.cfg could conflict with some settings already defined in autoexec check the image for the affected settings.
- Default files Base/pak0.pak/drivers
set cpu_memory_level "0"
0 = exec Memory0.cfg (doesn't exist, will still work if user/drivers/Memory1.cfg is created.)
1 = exec Memory1.cfg
etc.
set cpu_speed_level "0"
0 = exec cpu0.cfg (doesn't exist, will still work if user/drivers/cpu0.cfg is created.)
1 = exec cpu1.cfg (doesn't exist, will still work if user/drivers/cpu1.cfg is created.)
etc.
How to fix this?
Download the zip and extract in the folder where sof.exe is. or drag and drop the drivers folder in user map.
Check what default settings you want in cpu-/memory-/0.cfg
- cpu0 & memory0 that are in the zip file.
cl_max_debris 2 instead of 0 (this will crash sof if nade/c4 explode on body.)
(These "cpu_" commands aren't in my autoexec dough)
-Edit-2019
- geforce.cfg
- geforce.cfg
- (70 Bytes) Downloaded 122 times
Since I had been using a AMD card I never noticed that geforce.cfg will also work with modern cards...
Re: Autoexec - Sauron
Posted: 23 Mar 2016, 18:42
by Fossil
Thought i install SoF and play a game so i decided to download Saurons config. i passed out and woke up with a bleeding anus.
Watch out guys
Re: Autoexec - Sauron
Posted: 23 Mar 2016, 22:08
by Trekker
Just turn Gore and violence off and try to stay away from Greek servers and/ or players.
Remeber, if you stay off SoF long enough, you'd be, "born again virgin"!
Re: Autoexec - Sauron
Posted: 23 Mar 2016, 22:54
by Ademk
Trekker wrote:Just turn Gore and violence off and try to stay away from Greek servers and/ or players.
Remeber, if you stay off SoF long enough, you'd be, "born again virgin"!
Post my demo trekker, want to check it.
Re: Autoexec - Sauron
Posted: 23 Mar 2016, 23:19
by Trekker
I screwed up, after recording started I kept changing players I thinks.
I can't even open it myself! (happens with some demos I record!!!)
I'll pm it to you.
Re: Autoexec - Sauron
Posted: 23 Mar 2016, 23:31
by Ademk
Trekker wrote:I screwed up, after recording started I kept changing players I thinks.
I can't even open it myself! (happens with some demos I record!!!)
I'll pm it to you.
put it here on forum
Re: Autoexec - Sauron
Posted: 30 Mar 2016, 11:28
by Sauron
If some settings are 0 and you go to the video/scale menu some will reset.
youtube.com/watch?v=v6hceukQicE
Code: Select all
Console initialized.
]/gl_detailtexturingdistance
"gl_detailtexturingdistance" is "0"
]/gl_effectfill
"gl_effectfill" is "0"
]/cl_max_quads
"cl_max_quads" is "0"
]menu scale
Value of gl_detailtexturingdistance changed to 150
Value of gl_effectfill changed to 100
Value of cl_max_quads changed to 64
]sp_sc_exec_file 2
Value of gl_detailtexturingdistance changed to -150
Value of gl_effectfill changed to 1
Value of cl_max_quads changed to 0
Re: Autoexec - Sauron
Posted: 30 Mar 2016, 17:54
by Ademk
nub sauron alsnog pak ik je 10-0
Re: Autoexec - Sauron
Posted: 29 Jul 2017, 13:12
by Sauron
Since many old AE have commands in them that have zero shits to do with SoF I wanted to see what the damage was for the most popular ones.
This was a
quick scan through them only, as you can see loads of commands are either form Quake 2/3/Halve Life/Heretic/Cs 1.6 etc..
Error's are marked in red, some are double or non-existing commands or out of range (ghl_shadows)
The more red in the AE the more crappy bullshit command will be added and loaded for nothing.
Source:
http://www.sof1.org/viewtopic.php?f=83&t=201" onclick="window.open(this.href);return false;
Dutch.cfg
cfg wrote:
set cd_nocd "1"
set bob_pitch "0"
set bob_roll "0"
set bob_up "0"
set rate "10000"
set ghl_pre_cull "0"
set ghl_gllight_max_lights "1"
set ghl_max_lights "1"
set cl_minfps "0"
set cl_maxfps "150"
set cl_forwardspeed "360"
set cl_sidespeed "360"
set cl_upspeed "360"
set cl_anglespeedkey "360"
set cl_pitchspeed "360"
set cl_yawspeed "360"
set cl_sidespeed "360"
set cl_forwardspeed "360"
set cl_timeout "9999"
set cl_yawspeed "999"
set gl_picmip "10"
set gl_pictip "10"
set gl_flashblend "0"
set cl_particles "0"
set gl_ext_swapinterval "0"
set gl_dynamic "1"
set gl_cull "1"
set s_mixahead "0.22"
set ghl_shadows "0"
set use_mmx "1"
set ipxfix "0"
set use_amd3d "1"
set netgraph "0"
set ghl_specular 0
set gl_detailtexturing 0
set ghl_light_method 1
set ghl_mip 10
set gl_effectfill 1 // 0
set ghl_no_texture_stack 0
set mskins_variety_limit 3
set mskins_expression_limit 3
set s_khz 22
set gl_dlightintensity 2
set ghl_shadows 10
set ai_maxcorpses 2
set cl_max_quads 2
set cl_max_debris 2
set fx_maxdebrisonscreen 1
set win_broken 1
set graphsize 9999
set graphwidth 1
set graphshift 0
set graphscale 2
set cl_gun 0
set gl_modulate 3
set ghl_light_multiply 2
con_maxlines "2000"
gl_clear 1
set password player
set spectator_password specme
xsy.cfg
cfg wrote://----------------------------------------------------------
// AUTOEXEC By Xsy
//----------------------------------------------------------
// VIDEO SETTINGS
//----------------
set vid_fullscreen "0"
set gl_driver "opengl32"
set gl_bitdepth "16"
set gl_clear "1"
set gl_swapinterval "0"
set gl_monolightmap "0"
set gl_pictip "12"
set gl_picmip "10"
set gl_modulate "1"
set gl_detailtexturing "0"
set gl_detailtexturingdistance "0"
set gl_texturemode "GL_NEAREST"
set gl_effectfill "500"
set gl_dlightintensity "2"
set gl_dynamic "1"
set gl_flashblend "0"
set gl_polyblend "0"
set gl_skymip "10"
set gl_ztrick "0"
set gl_lightmap "0"
set gl_cull "1"
set gl_offsetunits "-2.0"
set gl_offsetfactor "-2.0"
set gl_ext_anisotropic "0"
set gl_ext_multitexture "1"
set gl_offsetunits "999"
set gl_triplebuffer "1"
set gl_finish "0"
set gl_particle_size "40"
set gl_particle_max_size "40"
set gl_dither "1"
set gl_keeptjunctions "1"
set gl_overbright "1"
set ghl_mip "10"
set ghl_precache_verts "1"
set ghl_light_method "0"
set ghl_max_lights "3"
set ghl_fast_lights "1"
set ghl_specular "0"
set ghl_no_texture_stack "0"
set ghl_player_shadow "0"
set ghl_shadows "0"
set gl_s3_s3tc "1"
set m_filter "0"
set mskins_variety_limit "0"
set mskins_expression_limit "0"
set menu_nofullscreen "1"
set menu_notruecolour "1"
set m_yaw "0.005867"
set m_pitch "0.0055"
set m_filter "1"
set use_mmx "0"
set use_amd3d "1"
set bob_pitch "0.000"
set bob_roll "0.000"
set bob_up "0.000"
set runroll "0.000"
set runpitch "0.000"
set v_kickpitch "0.250" // Amount of View Pitch when hit
set v_kickroll "0.250" // Amount of View Roll when hit
set v_kicktime "0.250" // Duration of View Pitch and Roll when hit
set r_iaf "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"
set r_isf "GL_COMPRESSED_RGB_S3TC_DXT1_EXT"
set r_offsetfactor "-1"
set r_offsetunits "-2"
set r_showcluster "0"
set r_shownormals "0"
set r_skipBackEnd "0"
set r_nolightcalc "0"
set r_nocurves "0"
set r_texturebits "0"
set r_primitives "0"
set r_warnings "0"
set r_dynamic "1"
set r_drawentities "1"
set r_debugSurfaceUpdate "0"
set r_measureOverdraw "0"
set r_texturebits "0"
set r_primitives "0"
set rate "10000"
set cl_lights "0"
set cl_particles "0"
set cl_freezequads "0"
set cl_maxfps "150"
set cl_minfps "0"
set cl_footsteps "0"
set cl_predict "1"
set cl_predict_weapon "1"
set cl_obit_filter "0.1"
set cl_quads "1"
set cl_anglespeedkey "2"
set cl_pitchspeed "300"
set cl_yawspeed "300"
set cl_sidespeed "300"
set cl_forwardspeed "300"
set cl_upspeed "300"
set cl_rollangle "2"
set vid_fullscr "1"
set fov "95"
set hand "2"
set stat_headshots "9999"
set stat_nutshots "9999"
set stat_throatshots "9999"
set stat_gibs "9999"
set health "9999"
set armor "9999"
set shotgun sv_aim "1"
set con_notifytime "10"
set tip_duration "11000"
set con_maxlines "1024"
set win_noaltenter "0"
set win_noalttab "0"
set sv_max_ghoul_mp "999"
set skill "1"
set ipxfix "1"
set net_noipx "0"
set net_noudp "0"
set con_notifytime "10"
set tip_duration "2500"
set con_maxlines "1024"
set s_a3d "0"
set s_compression "0"
set edgefriction "9999" [Makes you stop faster,i find]
set gl_modulate "0.763571"
set sv_airaccelerate "1500"
set sv_rollspeed "5500"
set hand "3"
set vid_brightness "0.890714"
set vid_contrast "0.470000"
set vid_gamma "0.570000"
set con_buffersize "95535"
gl_ext_swapinterval 0
//lagkiller
bind h alias +lag "set origrate $rate; rate 1;echo Lag killer;netgraph 0"
bind h alias -lag "set rate $origrate; echo Rate: $rate;netgraph 1; echo Lag killed"
// SOUND SETTINGS
//----------------
set s_musicvolume "0"
set s_primary "0"
set s_musicenabled "0"
// MISCALLEANOUS
//---------------
set password ""
set spectator_password ""
set ai_maxcorpses "1"
set cl_max_quads "50"
set cl_max_debris "4"
//set lookspring "1"
//set lookstrafe "1"
set crosshair "3"
//set bestweap "safe"
set logfile "0"
set netgraph "1"
set cl_gun "0"
set cl_run "1"
set cl_footsteps "1"
set cl_subtitles "0"
set win_noalttab "0"
set win_noaltenter "0"
set win_broken "1"
set freelook "1"
set shownames "1"
Thom & Zoom
cfg wrote:// AutoExec
//ORIGINAL AUTOEXEC BY THOM & ZOOM, EDITED BY KRIZZ!
set rate "20000"
netgraph 1
password "player"
spectator_password "specme"
set rcon_password kankerpro
set cl_lights "0"
set cl_gun "0"
set cl_maxfps "150"
set cl_minfps "30"
set cl_predict "1"
set cl_predict_weapon "1"
set cl_quads "1"
set cl_maxihead "0,1"
set cl_particles "0"
set cl_max_quads "1"
set cl_max_debris "8"
set cl_backspeed "400" ? // Backward Speed
set cl_bob "0.010" // Player View Bob
set cl_bobcycle "0.750" // Bob Frequency
set cl_bobup "0.500" // Amount of Movement to Trigger Bob
set cl_obit_filter "0"
set cl_anglespeedkey "9.5"
set cl_pitchspeed "999"
set cl_yawspeed "999"
set cl_sidespeed "999"
set cl_forwardspeed "999"
set cl_upspeed "999"
set cl_rollangle "2" // View Tilt Angle for Roll Motion
set cl_rollspeed "200" // View Tilt Speed
set cl_adaptive "0" // Time, Latency, FPS Display Off
set cl_allowdownload "1" // Allow Downloads On
set cl_allowupload "1" // Allow Uploads On
set cl_download_ingame "0" // But not during the game
set cl_cmdrate "40" // Commands Sent to Server (20 for Modem)
set cl_gaitestimation "1" // Estimated Player Stepping Motion On
set cl_himodels "1" // High Quality Models Off
set cl_lb "0" // Client Side Blood Management Off
set cl_lc "0" // Server-Side Lag Compensation Off
set cl_lw "0" // Client Side Weapon Management Off
set cl_nodelta "0" // Delta Compression Off
set cl_nolerp "0" // Model Movement Prediction Off
set cl_nopred "0" // Client Side Prediction Off
set cl_pred_fraction "0.5" // Client Side Prediction Faction
set cl_pred_link "1" // Client Side Prediction Link Value
set cl_pred_maxtime "256" // Maximum Prediction Time
set cl_predict_players "1" // Player Prediction On
set cl_resend "2" // Maximum Packet Retries
set cl_showfps "0" // No on screen FPS
set cl_timeout "512" // Inactivity Time before Disconnect
set cl_uprate "40" // Packets Requested from Server (20 for Modem)
set gl_flashblend "0"
set gl_swapinterval "0"
set gl_ext_swapinterval "0"
set gl_ztrick "1" // Ztrick On/Off
set gl_cull "0" // Only Render Visible Objects
set gl_displayrefresh "0"
set gl_detailtexturing "0"
set gl_pictip "10"
set gl_picmip "10"
set gl_driver "opengl32"
set gl_effectfill "150"
set gl_dlightintensity "2"
set gl_bitdepth "16"
set gl_lightmap "0"
set gl_polyblend "0"
set gl_ext_anisotropic "0"
set gl_triplebuffer "1"
set gl_fogverts "0"
set gl_fogmode "0"
set gl_fogverts "0"
set gl_mode "6"
set gl_detailtexturingdistance "0"
set gl_dynamic "0"
set gl_dither "1" // Enable Dithering
set gl_keeptjunctions "1" // Collinear Vertexes On
set gl_overbright "1" // Maximum Brightness On
set gl_s3_s3tc "1"
set gl_saturatelighting "1"
set gl_driver "opengl32"
set gl_modulate "1.164286"
set gl_drawbuffer "GL_BACK"
set gl_playermip "0" // Player Rendering Quality High
set gl_polyoffset "4.0" // Decal Offset
set gl_round_down "3" // Texture Size Rounding
set gl_smoothmodels "1" // Model Smoothing On
set gl_texsort "0" // Texture Sorting Off
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" // GL Texture Mode
set gl_wateramp "0" // Amplified Waves Off
set ghl_specular "0"
set ghl_light_method "1"
set ghl_mip "1"
set ghl_no_texture_stack "1"
set ghl_player_shadow "1"
set ghl_obj_fog "0"
set ghl_shadows "0"
set ghl_shadow_dist "25"
set ghl_shadow_tilt ".25"
set ghl_shadow_darkness ".75"
set ghl_shadow_dist "25"
set ghl_shadow_tilt ".25"
set vid_card "geforce"
set vid_brightness "0.890714"
set vid_contrast "0.770000"
set vid_gamma "0.370000"
set vid_fullscreen "1"
set violence_ablood "1" // Standard Blood On
set violence_agibs "0" // Standard Gibs Off
set violence_hblood "1" // Extra Blood On
set violence_hgibs "0" // Extra Gibs Off
set bob_pitch "0.000"
set bob_roll "0.000"
set bob_up "0.000"
set runroll "0.000"
set runpitch "0.000"
set v_kickpitch "0.250" // Amount of View Pitch when hit
set v_kickroll "0.250" // Amount of View Roll when hit
set v_kicktime "0.250" // Duration of View Pitch and Roll when hit
set fx_maxdebrisonscreen "2"
set fx_editsegment "0"
set fx_edit "0"
set fx_run "0"
set fx_trail "0"
set fx_collide "0"
set fx_sound "null"
set fx_partsub "1"
set fx_graphic "1"
set mskins_variety_limit "3"
set mskins_expression_limit "3"
set r_dynamic "0" // Dynamic Lighting On
set r_decals "256" // Single Player Decals
set r_drawviewmodel "1" // Weapon Model On
set r_mirroralpha "0" // Reflective Surfaces Off
set r_shadows "0" // Shadows Off
set r_speeds "0"
set s_mixahead "0.22"
set cd_nocd "1"
set use_mmx "1"
set use_amd3d "1"
set ai_maxcorpses "1"
set fov "200"
set texgamma "2.0" // Texture Gamma
// Sound
set _snd_mixahead "0.100" // Maximum Performance On
set bgmvolume "0" // No CD Music
set hisound "1" // High Quality Sound On
set loadas8bit "0" // Eight Bit Sound Off
set s_a3d "0" // A3D Off
set s_eax "0" // EAX Off
set s_reverb "0" // Reverb Off
// Preferences
set fov "90" // Field of Vision
set hud_centerid "1" // Centre ID Display
set hud_fastswitch "1" // Fast Weapon Selection
set r_mmx "1" // MMX Support On
set scr_conspeed "3000" // Console Speed
set viewsize "120" // Visible Screen Area
//WHEN USING XP,2000 or NT set this to 1
set ipxfix "1"
Source:
http://www.sof1.org/viewtopic.php?f=83&t=3221" onclick="window.open(this.href);return false;
Rainys 2003
auto.cfg
cfg wrote:echo " ________________________________________"
echo "| |"
echo "|Execing RaInY's autoexec.....©2003 RaInY|"
echo "|________________________________________|"
set cl_maxfps "150"
set cl_minfps "5"
set cl_predict "1"
set cl_predict_weapon "1"
set gl_flashblend "0"
set cl_particles "0"
set gl_ext_swapinterval "0"
set gl_dynamic "0"
set gl_ztrick "0"
set gl_cull "1"
set s_mixahead "0.22"
set cd_nocd "1"
set bob_pitch "0.000"
set bob_roll "0.000"
set bob_up "0.000"
set runroll "0.000"
set runpitch "0.000"
set gl_cull "1"
set cl_predict "1"
set cl_predict_weapon "1"
set cl_particles "0"
set ghl_player_shadow "0"
set ghl_shadows "0"
set gl_effectfill "2221.428467"
set gl_detailtexturing "0"
set gl_ext_anisotropic "0"
set shownames "1"
set freelook "1"
set cl_run "1"
set m_filter "1"
set gl_lightmap "0"
set gl_polyblend "0"
set gl_dynamic "0"
set gl_flashblend "0"
set gl_triplebuffer 1
set ghl_shadows "0"
set use_mmx "1"
set ipxfix "1"
set use_amd3d "1"
set netgraph "1"
set ghl_specular "0"
set gl_detailtexturing "0"
set gl_pictip "4"
set gl_picmip "4"
set ghl_light_method "0"
set ghl_mip "3"
set gl_effectfill "500"
set ghl_no_texture_stack "0"
set mskins_variety_limit "0"
set mskins_expression_limit "0"
set s_khz "22"
set s_loadas8bit "0"
set ghl_shadows "0"
set ai_maxcorpses "1"
set cl_max_quads "269.714294"
set cl_max_debris "8"
set fx_maxdebrisonscreen "2"
set gl_bitdepth "16"
set menu_nofullscreen "1"
set menu_notruecolour "1"
set win_broken "1"
set win_noaltenter "0"
set win_noalttab "0"
set rate "20000"
set cl_gun "0"
cl_obit_filter "0"
cl_anglespeedkey "9.5"
cl_pitchspeed "999"
cl_yawspeed "999"
cl_sidespeed "999"
cl_forwardspeed "999"
cl_upspeed "999"
set cl_gun "0"
set netgraph 1
set gl_dlightintensity "2"
gl_swapinterval 0
gl_ext_swapinterval 0
sp_sc_on_change _sp_cl_info_state "sp_sc_exec_file record_if.cfg"
sp_sc_on_change rec "sp_sc_exec_file record_start_stop.cfg"
add rec 0
Re: Autoexec - Sauron
Posted: 29 Jul 2017, 18:04
by Acadie
Here's more cvars that are non existent.
Code: Select all
cl_particles
cl_maxihead
cl_backspeed
gl_polyblend
gl_polyoffset
gl_triplebuffer
gl_playermip
hud_centerid
hud_fastswitch
menu_nofullscreen
menu_notruecolour
r_decals
r_drawviewmodel
s_a3d
s_compression
s_reverb
btw, "cd_nocd" is correct as it is.
Re: Autoexec - Sauron
Posted: 15 Aug 2017, 09:56
by Emirate
set health "9999"
set armor "9999"
set shotgun sv_aim "1"
These are just for cheats. Maker pls confirm
Re: Autoexec - Sauron
Posted: 15 Aug 2017, 12:39
by Sauron
Is either for playing music through cd-rom drive or don't prompt for SoF1-CD, crack-ish thing?
Which shouldn't be needed with SoFplus.
I think its for SP only, also I believe it is write protected anyway.
Regardless what is the point just put heretic on.
with
I would assume it is a server cvar.
Aiming server whut?