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Map Fix index 
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Netherlands

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Mon Nov 21st, 2011
Posts: 949
Map Fix index
Author: Pitia

By changing/editing entities, it will help to get a better gameplay and for some map (coop), it will avoid server crash.


Click on map name to download.

CADRES–MISSION^4^FINAL
  • Gate after shortcut switch is now functional.

CADRE’S-MISSION5
  • Flashpack is replaced by grenade.
  • Background music is set to KOS2.
  • Final enemy has now a limited respawn.

CLOSEKARTERS
  • New shotgun in base.
  • Rocket launcher has been replaced by armor and health pack large.

COOP_DICTATOR_GER3
  • General Amu has been replaced by Saddam Hussein.

COOP_DOWNTOWN_GER3
  • Mission objective is now saving stock broker (instead of Sam due of a bad ainame).
  • Background music has been inserted (KOS3).

COOP_RAVEN_TSR1 (IMPORTANT)
  • Every SP text has been removed.
  • Internment dying police officer has been replaced by stock broker.

COOP_RDAM_AVION
  • Background music is now functional.

COOP_SUBWAY_TSR1
  • Swat guy has been changed to stock broker (avoid player auto disconnection).
  • Background music has been added (NYC3).

EAGLE-FORT
  • Better items coordination.
  • Landmines on mine field has been removed.
  • Health pack has been added.

IRAQ_SMALL2
  • Lanterns does now touch the wall.
  • Entities (trucks include) has a better angle.
  • Spawn point has a better angle.
Image Image Image Image


Last edited by ShocK on 21 Apr 2015, 15:17, edited 2 times in total.

Added link to more fixes



25 Nov 2011, 17:24
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Belgium

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Tue Nov 22nd, 2011
Posts: 1892

minato1337
I created new mapfixes + added a few here from Trekker.
Highly recommend server-owners to install these on their servers. Gizehctf, nyc00, losttomb, motorpool etc should be nice to play now :).

dm/basement
  • Added 2 spawns to each side and fixed spawns facing the wall.
  • Moved shotties away from walls slightly.

Author: Trekker

dm/chaos_alley
  • Replaced SMGs with Shotguns.
  • Replaced SubSMGs with Armors.
  • Replaced Medkits with Small Healths.

Author: MinatO

dm/cst_iraq1
  • Added 2 spawns per base. 5 per base now.

Author: Trekker

dm/depot
  • Replaced SMGs with Armors
  • Replaced Flashbangs with Small Healths

Author: MinatO

dm/dl_iraqctf1
  • Replaced Magnums with Shotguns
  • Replaced Heavy SMGs with Sniperrifles

Author: MinatO

dm/gizehctf
  • Replaced SMGs with Shotguns
  • Replaced Sub SMGs with Big Healths
  • Replaced Heavy Machineguns with Big Healths

Author: MinatO

dm/hide_and_go_suck
  • Replaced Replaced Heavy Machineguns with Shotguns
  • Replaced Medkits with Big Healths

Author: MinatO

dm/highlanders_desertmayhem
  • Replaced Armors with Big Healths
  • Replaced SMGs with Shotguns

Author: MinatO

dm/iraq_final
  • Removed extra overlapping spawn from blue side.

Author: Trekker

dm/losttomb
  • Replaced Sniperrifles with Armors
  • Replaced SMGs with Big Healths
  • Replaced Heavy SMGs with Big Healths

Author: MinatO

dm/motorpool
  • Replaced Sub SMGs with Shotguns
  • Replaced Heavy Machineguns with Armors

Author: MinatO

dm/mountain_forts_ctf
  • Replaced SMGs with Shotguns
  • Replaced 2 Sniperrifles with 2 Big Healths
  • Replaced 2 Heavy Machineguns with 2 Grenades

Author: MinatO

dm/nyc00
  • Replaced SMGs with Shotguns
  • Replaced Heavy Machineguns with Armors
  • Replaced 2 Magnum Ammos with 2 Big Healths

Author: MinatO

dm/rdamctf2
  • Replaced Flashbangs with Shotguns

Author: MinatO

Alternatively you can download all these mapfixes with 1 link:
Attachment:
Mapfixes.rar [24.21 KiB]
Downloaded 19 times


Fixes have to be placed in user-server\sofplus\spawn\fixed\dm\


19 Apr 2015, 01:09
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Canada

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Wed Jan 22nd, 2014
Posts: 147
dm/closekarters

    All blue spawns and the flag angles fixed
    SMG inside bases
    2 Small Health per base
    Armor under bridges
    Player Intermission added

Attachment:

Attachment:



dm/eagle-fort

    New spawns, 8 per team now
    More weapons
    Nades/ Ammo boxes are lined up now

Attachment:



exp/fractf2

    "train level" settings removed
    Sky is "expsea" now
    Sniper and Shotgun better placed now
    Central Armor removed
    Armor and Small Health added to each base
    Extra Armor in rooms/ jump from flag.

Attachment:

Attachment:

Attachment:



dm/marocctf1

    Spawn angles fixed
    Equal spawns per team 8/ 8
    SMG in both bases now
    Cleaned up irrelevant entities
    All Sounds removed
    C4, Health lined up

Attachment:



dm/saiyanswarehouse(final)

    Complete re-do of Spawns and Weapons
    6 Spwans per team

Attachment:

Attachment:



dm/sibctf1

    Spawn in to the wall fixed
    Spawn angles corrected
    unequal spawns left as it was(Red 16, Blue 14)

Attachment:



When I was asked to edit closekarters and eagle-fort, I did not know of Acadie's fixes in Persian's opening post.

eagle-fort.bsp and eaglefort.bsp appear to be identical
exp/fractf2.bsp and exp/fractf3.bsp appear to be identical

Rename text files accordingly for any map with multiple names. (eagle-fort.txt to eaglefort.txt)

Please report bugs if any or just ideas.


Attachments:
MapFixes2.rar [12.96 KiB]
Downloaded 21 times
21 Apr 2015, 18:30
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Great Britain

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Location: UK
Posts: 3079
[Discuss] Map Fix index


21 Apr 2015, 18:48
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