FPS Problem

Models + Mapping, Computer & SOF Problems.
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Re: FPS Problem

Post by Fuckemup »

ok, fix it till monday. :troll:
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Re: FPS Problem

Post by Fossil »

hz is smoothness of your screen, doesnt matter wether u poker, sof or open notepad really.
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Re: FPS Problem

Post by Sauron »

https://youtu.be/n9Bl_Kien6o?t=35
this should be doable with stable fps while not recording.
Last edited by Sauron on 10 May 2015, 17:09, edited 1 time in total.
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Re: FPS Problem

Post by Prorace »

well it seems it can't be solved, i just added sauron stuff into ae. The game is a bit smoother and FPS look a bit more stable but its still not fixed yet.

Thanks for the guys trying to help :)
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Re: FPS Problem

Post by Sauron »

Prorace wrote:well it seems it can't be solved, i just added sauron stuff into ae. The game is a bit smoother and FPS look a bit more stable but its still not fixed yet.

Thanks for the guys trying to help :)
As of now I dunno le combination of settings to fix this.
->"It will be 142.00 for a while, and sometimes just drop to 110/120 for like few secondes, then goes to 142, then get down again to 120"
This will also happen when aiming though out an playerless map.
I've had this problem as well, dunno exactly what fixed it.
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Re: FPS Problem

Post by maker »

Well then... How can someone explain I have mostly stable 142fps but when I see somebody with flag (gl_dlightintensity 2) it goes down to 70-90? I always have to play at maximum 1 or 0 lol
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Re: FPS Problem

Post by Sauron »

maker wrote:Well then... How can someone explain I have mostly stable 142fps but when I see somebody with flag (gl_dlightintensity 2) it goes down to 70-90? I always have to play at maximum 1 or 0 lol
F2 & F4
Light balanced?
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Re: FPS Problem

Post by maker »

Sauron wrote:F2 & F4
Light balanced?
specular lightning off
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Re: FPS Problem

Post by Sauron »

Does it happen while playing this demo?
lightlag.dm2
demomap lightlag
(95.09 KiB) Downloaded 27 times

->"It will be 142.00 for a while, and sometimes just drop to 110/120 for like few secondes, then goes to 142, then get down again to 120"

It is most likely the amount of bullets(holes) on the ground & holes in the wall
go shoot some walls on bronx and find a spot where the drop takes place, as soon as you notice the drop at that spot on the map, do vid_restart and check fps again.
Last edited by Sauron on 10 May 2015, 12:51, edited 1 time in total.
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Re: FPS Problem

Post by Acadie »

Sauron wrote:It is most likely the amount of bullets(holes) on the ground & holes in the wall etc as soon as you notice the drop at that spot on the map, do vid_restart and check again.

then, he can try cl_quads "0", it will remove bullet holes, blood path and other stuff
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Re: FPS Problem

Post by Sauron »

Acadie wrote: then, he can try cl_quads "0", it will remove bullet holes, blood path and other stuff
Yea could do. heres with holes etc. without drop.

Code: Select all

set ai_maxcorpses "20"				//0-20 Higher is more corpses.
set fx_maxdebrisonscreen "50"			//Stuff happening on screen 
set cl_max_debris "50"
set cl_max_quads "50"
set cl_quads "1"
In the case of prorace
powermagment.png
was it.
Also in case of multi-core cpu check this.
http://coderbag.com/Programming-C/CPU-c ... ng-manager
Attachments
fpscheck.cfg
put fpscheck.cfg in user, go in SoF and exec fpscheck.cfg. find "0FPS-cvar-check.0.txt"
dump all text [code] & [spoiler] or upload the .txt.
(358 Bytes) Downloaded 30 times
Last edited by Sauron on 12 Jun 2015, 19:08, edited 7 times in total.
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Re: FPS Problem

Post by Prorace »

Here it is Sauron

Edited.
Attachments
0FPS-cvar-check.0.txt
(20.42 KiB) Downloaded 29 times
Last edited by Prorace on 10 May 2015, 15:08, edited 1 time in total.
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Re: FPS Problem

Post by TotalitioN »

Pit gl_dlightintensity 0
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Re: FPS Problem

Post by TotalitioN »

And keep cpu cool 0 .. On sof + menu : keep cpu cool off
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Re: FPS Problem

Post by Prorace »

still bullshit fps; dooh :(
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Re: FPS Problem

Post by Prorace »

After 18041980198049800 try. THANKS SAURON for fixing my problem. It came from a power management problem :rolleyes: Thanks all the guy that also tryed to help, cool to see this community is still willing to help :)
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Re: FPS Problem

Post by maker »

What helped Prorace? It might help my problem too.
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Re: FPS Problem

Post by Prorace »

Are you playing on Laptop Maker ?
If yes, put your power management to High/Xtrem performance.
If no, i don't know. :/
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Re: FPS Problem

Post by Sauron »

maker wrote:What helped Prorace? It might help my problem too.
also in case of multi-core cpu check this http://coderbag.com/Programming-C/CPU-c ... ng-manager
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