How to change time for highscores

Models + Mapping, Computer & SOF Problems.
ÀggrÓ
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Location: Sandviken

How to change time for highscores

Post by ÀggrÓ »

I have activated the highscores on "my" server but I think the time it shows when map ends is too short.
I have tried to check the "spf_sv_highscore.func" for possibility to change the time for it but I cant find anything (at least not anything that I understand) that can be changed.

Can I fix this in any way?
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Keifer Great Britain
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Joined: 19 Dec 2011, 21:35

Re: How to change time for highscores

Post by Keifer »

_sp_sv_intermission_end

Maximum number of seconds to wait before the intermission ends. A player can end the intermission sooner by pressing the fire button.

Values:

0

Do not end intermission (default)

>0

End intermission after this amount of seconds.



Source -: http://sof1.megalag.org/sofplus/downloa ... ission_end" onclick="window.open(this.href);return false;
ÀggrÓ
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Joined: 20 Nov 2013, 18:03
Location: Sandviken

Re: How to change time for highscores

Post by ÀggrÓ »

Is it really the intermission time I shall edit?

I mean....the scoreboard is visible for a way long time after match is over.
BUT....I can only get a quick flick of the highscores on the map after match is over.
Or else I have to go to console to check afterwards...
d3nd3
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Joined: 02 Dec 2011, 17:23

Re: How to change time for highscores

Post by d3nd3 »

// ---------------------------------------------------------------------------
// Highscore accounting
//
// To request a list of the 20 best players:
// .best
// ---------------------------------------------------------------------------

// !!! Don't forget to change the spf_sv_highscore_config function !!!
////sp_sc_func_load_file sofplus/spf_sv_highscore.func
////sp_sc_func_exec spf_sv_highscore_init



inside spf_sv_highscore.func file...
//
// Configuration
//
function spf_sv_highscore_config()
{
// Print highscore when someone enters the server
// 0: No
// >0: Wait this many ms before printing
set _spf_sv_highscore_print_start 0

// Print highscore when the map ends
// 0: No
// >0: Wait this many ms before printing
set _spf_sv_highscore_print_end 0
}


the value of _spf_sv_highscore_print_end should be small i guess, if you want it to be seen quickly?
So perhaps try, _spf_sv_highscore_print_end 50
50 milliseconds, then it will appear, or even smaller if you are more adventurous


The actual duration of the shown message, don't know of anything for that. If you really interested in highscores, try to make your own, its actually possible to edit the scoreboard using sofplus scripts and modified string package file on your server

edit: highscore printing is just a string print request done server side INSIDE a sofpluis script... so its an easy fix, call the line again if you want it printed again, or print it in a different method instead of being at top of screen , print it so its in middle of screen etc...
//
// Print highscore to one client (top 12)
//
function spf_sv_highscore_print_client( ~par_slot )
{
sp_sv_print_sp_client #~par_slot 13 #_hs1 #_hs5 #_hs9 #_hs2 #_hs6 #_hs10 #_hs3 #_hs7 #_hs11 #_hs4 #_hs8 #_hs12
}
3klnk4jh
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Joined: 25 Jun 2012, 21:52

Re: How to change time for highscores

Post by 3klnk4jh »

The duration can't be changed on the server. Clients can set the duration with the con_notifytime cvar.

The SoFplus highscore script doesn't print to the center of the screen, because SoF uses a variable width font for that, so the text can't be alligned correctly. The SoFplus client replaces the variable width fonts by fixed width fonts, but most players don't have the SoFplus client installed and some players don't like the 'improved' fonts so they uninstall them.
d3nd3
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Joined: 02 Dec 2011, 17:23

Re: How to change time for highscores

Post by d3nd3 »

interesting, i was not aware of this

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