Quark convert .tga to .m32
Posted: 02 Jan 2016, 21:58
About your quark, it doesnt convert .tga to .m32 as it should be. It annoyed me for several hours before I gave up.
Soldier of Fortune 1 free Download
https://www.sof1.org/
What is the problem exactly? Does the .tga file open correctly in QuArK? If so, do the colors come out wrong in the .m32, is the .m32 file corrupt, or do you get an error message?Evil4N wrote:About your quark, it doesnt convert .tga to .m32 as it should be. It annoyed me for several hours before I gave up.
Oh my... I just looked at the .m32 saving code (I didn't write it). It's... quite a mess! So much is being omitted when writing the .m32 file, I can't imagine it ever worked decently. So I guess that's now quite high on my ToDo-list!Evil4N wrote:The colors come out wrong and it doesn't show inside sof. (Changing the ingame-gamespy logo in the multiplayer browser to a sof1.org logo).
Sauron also tried it, but to no avail.
Thanks! And it's quite awesome to see such enthusiasm for SoF1 still exists! I just hope I can splat all the bugs that you guys encounter in QuArK, so you can actually use it to create some sweet content!MinatO wrote:Pretty cool to see one of the Quark developers on this forum.